AoS Triple Carnosaur 1500p fun

Discussion in 'Seraphon Army Lists' started by Gloridruinelyn, Aug 24, 2019.

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  1. Gloridruinelyn
    Skink

    Gloridruinelyn Member

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    Any ideas on how to have the most fun with triple Carno?( I do not play competitively at all) I love using/bringing Guard as battleline, any advice/positioning etc. would be welcome also! :)
     
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  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Slann Starmaster
    (260)
    - General
    - Trait: Great Rememberer
    - Spell: Celestial Apotheosis
    Saurus Oldblood on Carnosaur (240)
    - Artefact: Miasmatic Blade
    Saurus Oldblood on Carnosaur (240)
    - Artefact: Doppelganger Cloak
    Saurus Scar-Veteran on Carnosaur (240)
    - War Spear
    - Artefact: Sword of Judgement

    Battleline
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances

    Battalions
    Dracothion's Tail
    (80)
    Firelance Starhost (150)

    Total: 1450 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 73

    Battalion Units Placed in the Heavens:
    • Oldblood on Carnosaur
      • With Doppelganger's Cloak
    • ScV on Caurnosaur
    • 5x Saurus Knights
    Quick Guide:
    • LoSaT time Slann up field to gain range for battalion Deepstrikes
    • Drop the Carnos and Saurus Knight 9" away from enemy units
    • LoSaT Slann to safety
    • Use the Deepstriking Oldblood's Command ability 3 times
      • Save two Cp for rerolling charges
    • Move 2nd Oldblood upfield to join other Carnos and Knights
    • CHARGE!
    Here is a 2k version of this list that I wrote before I read that you were playing at 1500 MPP.
     
    Lord Skal'terakk and Aginor like this.

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