AoS Gotrek

Discussion in 'Seraphon Discussion' started by Boshea, Sep 5, 2019.

  1. Boshea
    Saurus

    Boshea Active Member

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  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    and no deep strike shenanigans i don't think this guy will ever get into combat but if he does wow he is a monster
     
  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    He seems very fun for Narrative play.
     
  4. Nart
    Carnasaur

    Nart Well-Known Member

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    No point to take him to competitive game, really. He costs 520 points, so he cannot be an ally for 2k-3k games and can ba taken only as ORDER allegiance because of keywords. And it will take him 2-3 turns at minimum to get to melee.

    But his stats and rules are ridiculous, yes.
     
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  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    His rules state that no other units can be used as allies and he is able to ignore the ally point limit. Still he isn't a good choice. 520 points is better spent on units that can hold objectives.
     
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  6. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    or at the very least get on objectives. even if you just use him as a beat stick every one can just avoid him he is to slow to mater a depressing trend with melee assassins
     
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  7. Nart
    Carnasaur

    Nart Well-Known Member

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    Yeah, somehow missed this. Still he is a quarter of 2k army with 4" movement and 0 synergy.

    Summoning armies can just throw chaff at him, still taking objectives. But I see him good in battleplans with HERO-only scoring rules.
     
  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yep, exactly why he is good in narrative, but not exactly worth while in Matched Play.
     
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  9. Jason839
    Salamander

    Jason839 Well-Known Member

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    One day someone will figure out a way to speed him up and Grotek missiles will become a thing. Just not right now thankfully.
     
  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Chronomatic Cogs helps.
     
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  11. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    I might proxy the one Fyreslayer model I have (from the Silver Tower set) and play it with Gotreks warscroll tonight. Just for the lulz.
     
  12. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Here is a list.
    The two "allied" Slanns represent Gotrek's points.


    Allegiance: Seraphon

    Leaders
    Slann Starmaster (260)
    - General
    Skink Starpriest (80)
    Slann Starmaster (260)
    - Allies
    Slann Starmaster (260)
    - Allies

    Battleline
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units
    6 x Terradon Riders (240)
    - Sunleech Bolas

    Battalions
    Shadowstrike Starhost (180)

    Endless Spells / Terrain
    Chronomantic Cogs (80)

    Total: 1500 / 1500
    Extra Command Points: 1
    Allies: 520 / 200
    Wounds: 63
     
  13. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    endless spells may do the job.

    Launchon the soulseeker: Gotrek would be slain, but he takes only 1 mortal wounds. which can be negated on a 3+
    or Soulscream bridge
     
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  14. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    His rules say that no spell or ability that would allow him to be resetup on the table after the deployment phase can be used on him. So he always has to manually move. Only movement speed buffing affects would work. Making Cogs the best option at the moment.
     
  15. Emo
    Jungle Swarm

    Emo New Member

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    Gotrek is useful for the hero scoring missions. I think if there is an event that has 3 places of power and duality of death it's definitely worth considering him as an ally option. He does fill a role our army does not have.. - A true hammer
     
  16. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    The main issue is his low movement characteristic. And that he is vulnerable to weight of attacks. Seeing as hordes on 25mm bases with 2" are the meta it makes him very vulnerable to being enveloped and slain.

    He is still a very fun unit, but is not competitive. My gaming club plans to use a Gotrek in Triumph and Treachery for each player.
     
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  17. Emo
    Jungle Swarm

    Emo New Member

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    Right, I agree the downside is the movement - he would absolutely need Cogs (which isn't the biggest ask for seraphon since you can turn cogs of for extra spells once gotrek is on an objective) My question to the community which I think is worth testing is if there is a tournament where 3 of 5 missions he can really tilt the odds in your favor - he might be worth taking. To your point against hordes he is weak for sure- but enough skink screens enveloping him can buy you 3 turns of scoring. Also for those hordes without 2 inch reach, which happen to be the most prevalent and scary: (very few hordes have 2 inch reach on 25 mm) daughters, most skaven outside of stormvermin, most death units and they really can only muster about 13-14 bodies around a 40 mm base.
     
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  18. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    ah, yes. Those stupid spells "set up" again the transported models.:bookworm:
     
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  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    DoK and Skaven are the top dogs though. You have to be able to beat both those armies to go 5-0.
     
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  20. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    One thing we haven't mentioned yet:
    Making an awesome Saurus hero and playing him with Gotrek rules is an option.
    Similar to the awesome giant Ripper mother that one of us played in a tournament (with Celestant Prime Rules).
     

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