I just had a list idea, double Slann and razordons. Lots of razordons in a dracothion’s tail list Allegiance: Seraphon Mortal Realm: Aqshy Slann Starmaster (260) - General - Trait: Great Rememberer - Spell: Stellar Tempest Slann Starmaster (260) - Artefact: Smouldering Helm - Spell: Stellar Tempest Saurus Astrolith Bearer (160) - Artefact: Ignax's Scales Skink Starpriest (80) - Spell: Meteoric Convocation Saurus Scar-Veteran on Cold One (100) - Artefact: Incandescent Rectrices 10 x Skinks (70) - Meteoric Javelins & Star Bucklers 10 x Skinks (70) - Meteoric Javelins & Star Bucklers 5 x Saurus Knights (80) - Lances 5 x Saurus Knights (80) - Lances 5 x Saurus Knights (80) - Lances 3 x Razordons (120) 3 x Razordons (120) 3 x Razordons (120) 3 x Razordons (120) 3 x Skink Handlers (40) Firelance Starhost (150) Dracothion's Tail (80) Total: 1990 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 120
I've tried to test my triple EotG plus Dread Saurian against a Nurgle list. 1) 5th time i've played my DS. 4 times on 5 it was pretty disappointing. It costs too much for what it brings to the table. 2) the guy i played with, is a very nice guy, but men, he's SLOW as a snail (AH, Nurgle. Snail. seems appropriate). He naturally adopts a slow-play style. 3 gaming hours and TWO turns?!? and then "opps, it's too late". shit. How am i supposed to do a BatRep?
Lots of editing, it would take time but a fun battle is a fun battle, even if it is slow. Or you could wait as your battle reports are pretty cool
Yes, but the fun battle ended abruptly after 2 turns. With a small advantage in points for Nurgle but with the momentum that was shifting in my favor. But there was still a lot to be played…
Oh.. that sucks seeing unfinished battles is sad. I see why you wouldn’t want to make that into a batrep.
Death core of sigmar or YOLO or depressed hobos Cities of sigmar phoenicium command point 50 General Anointed of Asuryan on Flamespyre Phoenix 300 Anointed of Asuryan on Flamespyre Phoenix 300 battle mage 90 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 10 man Flagellants 80 endless spells life swarm 50 souls scream bridge 80 the goal of this aremy is to die and to take them with you phoenicium has 2 abilities that start this chain off the first is. if a unit dies this turn then your intire army gets +1 to hit and +1 to wound. flagellants have a save of - they also have 2 abilities that make up the wonderful filling to this sandwich if 5 of their models die they get +2 to their attack stat and when they charge they get +1 to hit and +1 to wound. the last thing is a phoenicium command ability that alows all models within 12" pile in apon death. so you charge as many units into melee as you can into combat pop the command point when the first unit dies they hit back with 3 attacks on 2/3/-/1 if they don't die they still get to punch you and if they run 4+ is a mortal wound. if eny still stand the life swarm brings back 1d6 models and you can do it again
i know it's dumb but thats the entire point and flagellants are really fun models to build and convert they just have so much character
Why even have the Handlers in this list? The AstroBear gives the same buff, but better. And you don't have enough to make an effective overwatch screen. You could drop them for one more CP or... ANOTHER Razordon!
Was wondering if you can use Losat for each slann or would it only be once per turn unless you have the great remember trait
if it was affected by the number of Slann then we wouldn't be able to use it when the slann is killed or if not in the list.
Allegiance: Seraphon Leaders Slann Starmaster (260) Saurus Oldblood on Carnosaur (240) Saurus Scar-Veteran on Cold One (100) Skink Starpriest (80) Saurus Astrolith Bearer (160) Gotrek (520) Battleline 5 x Saurus Knights (80) - Lances 5 x Saurus Knights (80) - Lances 5 x Saurus Knights (80) - Lances Battalions Dracothion's Tail (80) Firelance Starhost (150) Endless Spells / Terrain / CPs Balewind Vortex (40) Chronomantic Cogs (80) Total: 2000 / 2000 Extra Command Points: 3 Allies: 0 / 400 Wounds: 66
@Lizerd : not enough craziness in this list! it's almost viable. Now, let's try THIS: WHEN LEGENDS WALK THE EARTH Leaders Gotrek (520) Lord Kroak (430) Slann (great rememberer) (260) Saurus Astrolith Bearer (160) Battleline 10 x Skinks (70) 10 x Skinks (70) 10 x Skinks (70) 10 x Skinks (70) 10 x Skinks (70) 5 x Saurus Knights (80) 5 x Saurus Knights (80) Endless Spells / Terrain / CPs Balewind Vortex (40) Chronomantic Cogs (80) Let's see… Gotrek for brutal cac: checked MW rain: checked Heavy summoning support: checked board control: checked IT WORKS!
looks fun, lets optimize with one change, drop 5x knights for Starpriest so cogs and BVW can happen turn one.... also that -1 to be hit buff on gotrek lol