calling @Crowsfoot , and any other gamers in the AoS verse. I've been playing age of sigmar locally with my cities of sigmar army. I've started to really enjoy the game and figured it will be high time come new year to rebase/rebuild my lizardmen into a seraphon force. Does anyone have some tips for army prep? Are sunbloods better than oldbloods? how about a slaan? basically, i have no idea where to go with the army but have all the troops a lizard could ask for. I'd like to start with 1k points.
http://www.lustria-online.com/threads/ghb2019-seraphon-overview.23444/ this is a good place to start over all things to remember are never leave home without a slann the astrolith is the only saurus worth fielding and razors and skinks are your friends
Here are few 1k list worth considering: Full Damage 1000pt Shadowstrike Starhost Allegiance: Seraphon -Mortal Realm: Ulgu Leaders: Skink Starpriest (80) - General - Trait: Master of Star Rituals - Artefact: Miasmatic Blade - Spell: Meteoric Convocation Skink Priest (80) - Cloak of Feathers - Artefact: Betrayer's Crown Battleline: 10 x Skinks (70) - Meteoric Javelins & Star Bucklers 10 x Skinks (70) - Meteoric Javelins & Star Bucklers Units: 6 x Ripperdactyl Riders (280) 3 x Razordons (120) 3 x Razordons (120) Battalions: Shadowstrike Starhost (180) Total: 1000 / 1000 Extra Command Points: 1 Allies: 0 / 200 Wounds: 64 Summoning 1000pt Shadowstrike Starhost Allegiance: Seraphon -Mortal Realm: Ghur Leaders: Slann Starmaster (260) - General - Trait: Great Rememberer - Artefact: Gryph-feather Charm - Spell: Stellar Tempest Skink Starpriest (80) - Artefact: Light of Dracothion - Spell: Meteoric Convocation Battleline: 10 x Skinks (70) - Meteoric Javelins & Star Bucklers 10 x Skinks (70) - Meteoric Javelins & Star Bucklers Units: 6 x Ripperdactyl Riders (280) Battalions: Shadowstrike Starhost (180) Endless Spells / Terrain / CPs: Balewind Vortex (40) Total: 980 / 1000 Extra Command Points: 1 Allies: 0 / 200 Wounds: 49 1000pt Eternal Starhost Allegiance: Seraphon -Mortal Realm: Ulgu Leaders: Skink Starpriest (80) - General - Trait: Master of Star Rituals - Artefact: Miasmatic Blade - Spell: Meteoric Convocation Saurus Eternity Warden (140) Battleline: 10 x Saurus Guard (160) 10 x Saurus Guard (160) 10 x Saurus Guard (160) Units 3 x Razordons (120) Battalions: Eternal Starhost (150) Endless Spells / Terrain / CPs: Prismatic Palisade (30) Total: 1000 / 1000 Extra Command Points: 1 Allies: 0 / 200 Wounds: 50 1000pt Shooting Allegiance: Seraphon -Mortal Realm: Ghur Leaders: Skink Starpriest (80) - General - Trait: Master of Star Rituals - Artefact: Gryph-feather Charm - Spell: Meteoric Convocation Battleline: 10 x Skinks (70) - Boltspitters & Star Bucklers 10 x Skinks (70) - Boltspitters & Star Bucklers Units: 3 x Razordons (120) 2 x Razordons (100) Behemoths: Bastiladon (280) Bastiladon (280) Total: 1000 / 1000 Extra Command Points: 0 Allies: 0 / 200 Wounds: 55 The two Shadowstrike list are the strongest of the four. Feel free to ask any questions about artefacts, syngeries, game play, ect.
Hey everyone, sorry i couldn't find the best fitting thread for my question, nor did i find the answer to it. So i'm working on some different lists with the EotG. My first question is: can i put weapon-artifacts on it? for example blade of the thirteen dominions? (if i get tis right i thought this could work good in combat) the other is: what artifacts would you pick for the engine? thanks for helping me out.
first question yes it's a hero. if it has the hero key word it can hold an artifact. but weapons can not be put on mount attacks so no horns. second question either ethereal amulet or something else that makes it harder to kill it's a linchpin to your army you need it alive
makes sense. and thats what i was thinking^^ how to change the horns to a specific weapon lol thanks again
Hello again ^^ I have another question for the summoning shadowstrike list. I‘m planing some matches for an upcoming tournament. It will be 1250 pts. So my question is what would you recommend for the last points? i thought about bringing a old blood on carno which could be a major target for my enemy or at least its giving him a hard time beside 6 rippers while i collect the ccp‘s for bringing another carno or eotg. And there we get to my other idea, instead of the carno I take the eotg, first close to the slann and maybe some good dice rolls and then crushing some lines while collecting ccp‘s. What are your thoughts and strategic tipps? thanks for helping me out
Thanks i'll give it a try @LizardWizard do you have some major tactics for the shadowstrike starhost when combined with a eotg?
SKINKS! Focus on objectives. Try to always be scoring. Use your Rippers to kill enemy units that are good at holding objectives. If you can remove their 10+ model count units from the table it become much easier for Skinks to do their job.