AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

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    “For example, whether you’re fielding Saurus, Stegadons or anything in between, you’ll get a helpful extra attack with any jaw-based weapons you’re using!”

    So it sounds like the stegadons are getting jaw-based attacks? Will it be an extra attack profile of just and horns?

    I really hope the Skystreak bow gets a huge boost! I used to love it before the Look Out Sir
     
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  2. Shocksem
    Saurus

    Shocksem Active Member

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    Hmm, the way this mentions 15 or kore models makes me think that maybe Saurus got the extra wound and are bought in 5s now? Maybe? (like Chaos Warriors?)
     
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  3. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    It may not be new, but I do not doubt they will see more use as they're presenting them than how they were originally implemented. Predatory Fighter should have ALWAYS been a Sauras baseline rule.

    I wonder what they'll show tomorrow. Thunderlizard or will we get more on units? Perhaps we will have an article saying how we interact with Chaos, titled "The Great Game"
     
  4. Jason839
    Salamander

    Jason839 Well-Known Member

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    Thunder lizard is supposed to be the stegadon battalion right?
     
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  5. Btimmy
    Skink

    Btimmy Member

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    I think the article mentions they will just be showing us the all stego list and that is it.
     
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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I am hoping to find out about the wizards of the army. Show me something on Kroak, Starmasters, and Starseers!
     
  7. TheGreyScaledLizard
    Skink

    TheGreyScaledLizard Member

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    It really does look like the Starborne is literally what we have now and the Coalesce is a throwback to what Lizardmen used to be like in oldhammer. You still have the high movement, summoning spam of the army but you can choose to forego the movement and go more muscle and brute force your way to victory. I like the way they have them broken down. Just the few changes they have shown to Saurus Warriors looks good especially if they improved their save by one instead of ignoring rend 1 like they shown with the OB.
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is indeed promising. I know @Erta Wanderer @Lizerd and many others were hoping for revamped Saurus and more combat heavy play. I was in the camp of don't touch my shenanigans. Sounds like GW was spying on us -_-
     
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  9. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    The "bound" endless spells is HUGE

    and the Troglodon is now pretty epic.


    as far as i can see, i'm not noticing broken abilities, but a fun and finally competitive army
     
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  10. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    I was hoping for it all...

    I hope saurus just have enough power built in to make up for losing teleporting and summoning. Those are some pretty massive tools to lose. So massive I might reluctantly move away from the saurus horde but we will see.
     
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  11. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yeah, your way of running the old FoS might have been hit pretty hard :sorry:

    I am looking forward to see what you start taking to events though. You were always more willing to risk unfavorable match ups. Your youtube videos are always a good watch.
     
  12. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    I’m loving this approach of “can’t please them all... or maybe we can?”

    If nothing else, it looks (so far), like the book won’t be short of options to ‘shake things up’ once in a while and play a very different type of list. Hopefully enough of the options are viable that Seraphon armies will actually have some variation!

    As a total aside... I have been lamenting the Oracle not being a wizard for the longest time, but Comets Call?! +1 global unbinds?! I didn’t dare to hope.
     
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  13. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    pretty much, yes.
    "If you previously played Seraphon, you’ll find the Starborne very similar to your existing rules, but better".
     
  14. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    What, you don't like relying on 4 units to play all your games?
     
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  15. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Here are my thoughts on saurus, particularly knights.

    they will get a 4+ save, and lose the shield effect. Honestly this is pretty useful. Also of note is that they will very likely get an extra wound as most large cavalry appears to have that, and saurus are large. based on the fact that warriors got rend it’s also likely that knights will be getting rend.

    as for all the attacks, heh heh well...
    In this moment a Knight makes 4 attacks (1 hand weapon, 2 coldone, and 1 jaw). Considering that they said jaw based attacks, this means the coldone bite will also go up, so now they can make 6 ATTACKS
     
  16. Dragvindel
    Cold One

    Dragvindel Well-Known Member

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    Maybe the Carnosaurs and Dread Saurian too lol
     
  17. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Carnosaurs: 6 attacks each, damage 3 or d3 :D with likely an increase in rend
    Dread Saurian: FOUR DAMAGE 6 ATTACKS! *mad scientist laughter*
     
  18. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Oo have I been on some youtube channels? I know the last tournament I went to had a stream set up but I got absolutely bent over by 12 stormfiends hahaha.
     
  19. Dragvindel
    Cold One

    Dragvindel Well-Known Member

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    Combo that with the hopefully intact Starpriest Staff
     
  20. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Oh shit this is gonna be rad as hell
     
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