Tutorial Seraphon Overview (updated to AoS 3.0)

Discussion in 'Seraphon Tactics' started by Killer Angel, Mar 8, 2020.

  1. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    we will never be able to summon him at 40 so 50 doesn't change much
     
  2. Canas
    Slann

    Canas Ninth Spawning

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    Why even bother with a summoning cost that high.. just say you can't summon it.
     
  3. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    he is not worth 510... that's to bad
     
  4. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    Gunna do it anyway and stomp on some folks.
     
  5. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    go for it he has always been a fun only choice. and if nothing else he is fun
     
  6. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

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    35 wound in Coalesced, extra jaw attack! Buff it with skinks and heal with spells and Lifeswarm. Think it actually can be a nice tarpit with some decent dmg output!
     
  7. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I think that can do really well for LGS and community games. I am dubious of the Dread Suarian's performance in the current meta. DoT will remove it in a turn.
     
  8. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    There's no doubt there. I bet he'd do well against horrors though, if you buff his hit. Is there a general +1 to hit we have access to somewhere?

    Use the once per game ability, Horrors now have 5 bravery. Hit them with him, or him+buffmeleeskinks. Could wipe a unit pretty easily.

    He's not the killiest, but he does still help Skinks and his big ability is interesting. It's not a single unit, which is nice.
     
  9. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Love it.

    35 wounds is the GOD of distraction carnifex.
     
  10. Canas
    Slann

    Canas Ninth Spawning

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    this is probably it's biggest value, yeah it might get killed in a single turn, but that's a single turn in which everything else is left alone. And with 35 wounds & our healing it's not like your opponent can take half-measures. The only way to go is overkill.
     
  11. Womboski
    Temple Guard

    Womboski Well-Known Member

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    I don't think it's been mentioned,but you can take a scar-vet on carno in a firelance battalion. It looks like scar-vet is in bold meaning it's a keyword unlike how oldblood and sunblood are not for the sunclaw battalion.

    Which means with a koatals claw firelance battalion you can fit in a slann/kroak, Scarvet on carno, sunblood, AB, starseer and starpriest or replace the Kroak/Slann with an oldblood for every single buff possible.
     
  12. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yep, this is the same as the old book. You can take the ScV on Co or Carno.
     
  13. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    And with scaly skin it could take a little :D
     
  14. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Specially if you buff it with the Starseer and Skink Priest.
     
  15. Nart
    Carnasaur

    Nart Well-Known Member

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    For the same price as dread you can take 6 salamanders and they will delete anything you point them at, except largest hordes and toughest monsters/heroes, if buffed properly. And they are 34 wounds combined.
     
  16. Captaniser
    Carnasaur

    Captaniser Well-Known Member

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    The downside of the six salamander unit is that you have to own six salamander mini's:(.
     
  17. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    36 wounds combined. But it's still comparing apples and oranges.
     
  18. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I mean, Salamander packs are succeptible to battleshock....
    They're great, and I really like them.

    BUT BIG DINOSAUR NART.
     
  19. Canas
    Slann

    Canas Ninth Spawning

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    they're also super easy to cause battleshock on, unless you have cp to burn.

    They seriously need the handlers to do something besides triggering battleshock...
     
  20. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    just run them in star born 10 bravery is nice and any thing that can make them shock at that point just kills them out right
     

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