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Tutorial Seraphon List for Battletome 2.o

Discussion in 'Seraphon Tactics' started by LizardWizard, Mar 4, 2020.

  1. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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  2. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    upload_2020-4-7_19-21-30.png
     
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  3. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    @LizardWizard ok well I feel bad, but if you have nothing else to do what would you recommend for 500 point OBR list? Sorry for so many requests lol just have alot more potential to play games with TTS.
     
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Not an OBR list expert.

    Perhaps this:

    Allegiance: Ossiarch Bonereapers

    - Legion: Petrifex Elite

    Leaders:
    Liege-Kavalos
    (200)
    - General
    - Command Trait: Mighty Archaeossian
    - Artefact: Godbone Armour

    Battleline:
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield
    - 1x Soulcleaver Greatblades
    10 x Mortek Guard (130)
    - Nadirite Blade and Shield
    - 1x Soulcleaver Greatblades

    Total: 460 / 500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 27
     
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  5. red_moo
    Skink

    red_moo New Member

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    Uff, I will show this to one of my friends who would like to play but has a serious aversion to competitiveness. He just doesn't believe me you can have fun games that don't require the player to know and use all the combos at his disposal.

    Hah, the advice hits home for any (online) game actually... It's easier to bite your tongue in person though, while online one might take the low hanging fruit of blowing off steam. :D Also collateral damage IRL is too great of a risk anyway! :p

    Btw REALLY looking forward to any updates to the lists! TTS is quite the saviour these days.
     
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  6. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Thanks so much @LizardWizard lol sorry about the 5000 requests lol
     
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  7. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Hey @LizardWizard how do the Chaos Maurauders count as battleline? Are Chaos Marauders allies? Also why Host Duplicitous for first build?

    Edit:Chaos Marauder question Answered
    Though I don't see much reason to play Host Duplicitous, is there something in missing?
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is to prevent enemy units from retreating. Specially from the Pink Horrors that the Gaunt Summon will add for free.

    You could also run it as Summoners Guild. Not sure how likely you are to make it 8 FP before the end of game though.
     
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  9. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    Ahhh ok. Thanks!
     
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  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    If you were to run Summoners Guild and things go well you might be able to summon a LoC turn 2-3. Assuming you succed on both Both the Guant Summoner's, the Pink Horror's, and the Acolyte's spells.
     
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  11. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    How have you been liking TTS? I just purchased it the other day but have yet to really dive in and try to figure anything out. Wondering if its worth the trouble or not...
     
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  12. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Feels worth the trouble. It is annoying to keep models upright. Still messing around with settings. It will be better once I figure out how to lock models orientation :D It is good tool to enable playing long distance, but I much prefer playing in person.
     
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  13. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    It's totally worth it IMHO. A little annoying sometimes but it's worth it. Couple tips for it. Firstly I recommend using both a physical ruler and virtual one. Physical is nice to set up for movement but using Tab to use virtual is better at measuring for spells etc. Secondly, use bags to make your list. Get a mod with the models, open it in single player, go to objects - Tools - spawn the bag. Then drag every model into it and right click (or hit T) then save model. Then when you join a friend's game, or even host your own, you just go to Objects -Saved, then drag it on and drag out if the bag to remove things. Additionally, another key part of this is with Quarantine, who knows when things will open up, could be up to a year and a half.
     
  14. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    @LizardWizard
    I have completed my seraphon overview with a post dedicated to powerful builds and efficient combo.
    If you find something strong or some nasty trick which would be worth a mention, let me know. :)
     
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  15. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Will do :D
     
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  16. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    Pretty sure they can, but after the first turn it becomes a static and unmoving/inactive spell... Nowhere on the scrolls does it say the caster becomes the ‘owner’. The ability to move Bound spells is part of being Seraphon.
     
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  17. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Very true. It makes bringing a bound spell pointless. It is even helpful to a Seraphon opponent. LOL
     
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  18. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    However the spell in a bottle says it ignores the normal restrictions. Shouldn't that mean it ignores the rule that says a Seraphon player can move it?
     
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  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Nope, it would just be bound. bound is outside the effects of spell in a bottle.
     
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  20. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

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    So if we use spell in a bottle on a bound spell what happens to it? Can we not move it after setup?
     
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