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AoS Feedback on FoS 2k competitive list against Tzeentch

Saurus

karlsbc

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I'm playing this weekend against a Tzeentch player that is preparing for a big tournament.

I don't play at that level at all, but we've agreed I'll use a competitive list as well.

Any suggestions on things to change?

Should I get the Realmshaper Engine?

I do want to try the Troglodon at the new point cost besides Kroak.


++ **Pitched Battle** 2,000 (Order - Seraphon) [2,000pts] ++

+ Leader +

Lord Kroak [320pts]: 5. Stellar Tempest

Saurus Astrolith Bearer [140pts]

Skink Oracle on Troglodon [220pts]: 6. Tide of Serpents, Serpent God Dagger

Skink Priest [70pts]

Skink Starpriest [120pts]: 2. Hand of Glory

Skink Starseer [140pts]: 6. Tide of Serpents, General

+ Battleline +

Saurus Guard [100pts]: 5 Saurus Guards, Saurus Guard Alpha, Stardrake Icon Bearer, Wardrummer

Skinks [240pts]: 4x 10 Skinks, Skink Alpha
. Boltspitter, Celestite Dagger and Star-buckler

Skinks [180pts]: 3x 10 Skinks, Skink Alpha
. Boltspitter, Celestite Dagger and Star-buckler

+ Other +

Kroxigors [140pts]: 3 Kroxigor, Moon Hammer

Salamander Hunting Pack [220pts]
. Hunting Pack
. . 3x Skink Handler: 3x Celestite Goad
. Hunting Pack
. . 3x Skink Handler: 3x Celestite Goad

+ Allegiance +

Allegiance
. Allegiance: Seraphon
. . Starborne: Fangs of Sotek, Show Celestial Conjuration Table

+ Game Options +

Game Type: 2000 Points - Battlehost

+ Malign Sorcery +

Bound Endless Spell: Geminids of Uhl-Gyish [70pts]

Endless Spell: Balewind Vortex [40pts]

++ Total: [2,000pts] ++

Created with BattleScribe
 
in my extremely low number of games under my belt, do folks like the moonstone club on the krox? I found it was doing less damage than if i had not taken it. I was stuck in an attrition vs chaos knights for most of the game with that unit. My steg had already deleted the enemies massive cannon fodder unit. (40 dudes)
 
in my extremely low number of games under my belt, do folks like the moonstone club on the krox? I found it was doing less damage than if i had not taken it. I was stuck in an attrition vs chaos knights for most of the game with that unit. My steg had already deleted the enemies massive cannon fodder unit. (40 dudes)
It depends on your army comp and what you plan to use them for. Most enemy units are a min of 5 unless you are dealing with Behemoths or Heroes. As a result in most cases you will get equal to or more attacks out of the Moonhammers. I find Kroxigor work best for me when they are intended to delete low save high model count units like Marauders, Clan Rats, Bloodletters ect. I generally only send Krox into a unit that they can kill in 1 to 2 rounds of combat. The moon hammers are also pretty effective vs SCE and S2D style armies. Where they fall off sharply are vs units like Kurnoth and Varanguard.
 
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