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AoS First Aos list, am i doing it right? (2k)

Discussion in 'Seraphon Army Lists' started by exwhyzero, Aug 20, 2020.

  1. exwhyzero
    Saurus

    exwhyzero Member

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    So I've been reading through the Seraphon book and such and think i am getting to grips with how this all works.

    I have made a 2000 points list, Have i done it right?

    The starborn(couldnt find a points value for this? )

    Sunclaw Starhost -160

    Lord Kroak - 320

    Oldblood on Carnosaur - 250

    1 x Skink starpriest

    10 x Saurus Guard - 200

    30 x Saurus warriors - 270

    30 x Saurus warriors - 270

    30 x Saurus warriors - 270

    3 x Kroxigor - 140

    2000Pts Total.

    Thoughts?

    Cheers =]
     
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  2. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    "So I've been reading through the Seraphon book and such and think i am getting to grips with how this all works.

    I have made a 2000 points list, Have i done it right?

    The starborn(couldnt find a points value for this? )
    There wont be one, this is a free choice between starborn and Coalesced.

    Sunclaw Starhost -160
    This is good for drop reduction, artefact and additional rend on your Saurus.

    Lord Kroak - 320
    Basically auto include atm

    Oldblood on Carnosaur - 250
    This is fine for Sunclaw leader slot, you need to decide what artefact you are bringing on him. TBH, the Saurus ones suck, you may want to look at the sub factions of Dracothians tail or Koatls claw

    1 x Skink starpriest
    You need to decide which spell its going to take. a lot of people take the hand of glory for hit re rolls. additionally since you have a battalion you have two artefacts you are bringing, and you have two heroes, this guy gets one. Skink artefacts are pretty boss.

    10 x Saurus Guard - 200
    babysit kroak with these bad boys and he will never die

    30 x Saurus warriors - 270
    reduce this to 10 and put the other 20 in the other two groups for a points reduction (90 each 10 or 320 for 40, saves 80 points total) make this unit have clubs

    30 x Saurus warriors - 270
    Bump to 40 take spears

    30 x Saurus warriors - 270
    Bump to 40 take spears

    3 x Kroxigor - 140
    Drop these. some people are a fan, I personally am not, especially since this isn't a skink list. with your 80 points saved from redistributing your warriors you have 220 and could bring a bastilodon

    2000Pts Total.

    Thoughts?


    Cheers
     
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  3. Tav
    Kroxigor

    Tav Well-Known Member

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    Also the oldblood on carnosaur is now 230 points, so thats another few spare to use along with ones saved if you push the saurus blocks into units of 40.

    take a closer look at coalesced and the koatls claw subfaction as this list might be more affective in those subfactions since you get an extra jaw attack on almost everything in that list
     
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  4. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Two thumbs up, this is all awesome advice given in an easy format that isn't overly pushy or dismissive.


    I totally agree with @ILKAIN that this list should definitely slot into DT (if you like the summoning and teleporting of starborne) or Koatl's Claw (just to maximize the damage of all your saurus units).

    If you go with DT, the artefact is a lot of fun on an oldblood. Watching the look on your opponents face when a carnosaur pops back up with full wounds is hilarious. As DT, you'll basically get your choice of command trait as well because the DT command trait has to go on a slann and thats impossible when you only have Kroak. I think "Master of Star Rituals" is always a good suggestion if you're bringing the bastiladon, or simply run "Mighty Warleader" on your carno for an extra CP if you are not.

    With the extra artefact, I think Cloak of Feathers is the go to. The artefact is just so overloaded its insane, and it'll help you keep your starpriest always in range to buff what it needs to.

    The other thing i'll add is this - if this is your first list I think more important than anything is just to start playing games. All of the advice @ILKAIN gave is great and I personally believe will make this list better, but you will simply have no idea how it meshes with your playstyle and understanding of the game without seeing how stuff starts to work on the tabletop. You might end up loving the Kroxigor for a ton of different reasons, even if they aren't the "best" choice and that's totally okay!

    Hopefully you can get your seraphon on the table soon! I've been having an absolute blast with the book, there's so much fun stuff in there.
     
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  5. exwhyzero
    Saurus

    exwhyzero Member

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    Cheers for the Advice guys :) for now I'll have to pass on the Basildon as I simply dont have one and until I know my job is secure I cant really spend the money (yay working in the live events industry) i do however have two steggadons if those are good?

    With relics do I just choose them from a list?

    And sorry if I'm being stupid but what do you mean by DT.

    Also can I mix weapons in warrior units? I.e. half club half spear?
     
  6. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    Cheers for the Advice guys :) for now I'll have to pass on the Basildon as I simply dont have one and until I know my job is secure I cant really spend the money (yay working in the live events industry) i do however have two steggadons if those are good?
    Stegadons are good. if you happen to have tyranids, I have an on sprue basti im willing to trade

    With relics do I just choose them from a list?
    each faction has a list of relics you can choose from in the battletome. additionally subfactions have mandatory ones you have to take for your first one

    And sorry if I'm being stupid but what do you mean by DT.
    dracothians tail, its a subfaction in the new Seraphon battletome that focuses on deepstriking units

    Also can I mix weapons in warrior units? I.e. half club half spear?
    no, units in aos (unless specifically stated on their warscrolls) must have the same weapons. if you have a model that is the musician or banner bearer, they are treated as if they also carry the same weapons as the rest of the models in that unit.
     
  7. exwhyzero
    Saurus

    exwhyzero Member

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    Cheers for the advice =] unfortunatly I got rid of my 'nids when i stopped playing a few years ago.

    Just got all my lizards out and I have 80ish saurus with clubs and 20 with spears (the drummer and wavey flag are included in thoe numbers) plus 20 guard. so will probably end up going 2x 40 clubs then 10 spears instead of the other way around.

    Hopefully things ease off soon so i can find somewhere to have a small game at =]
     
  8. Nart
    Carnasaur

    Nart Well-Known Member

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    I'd always take a scar-veteran - on cold one or on carnosaur. His command ability is awesome.
     
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  9. exwhyzero
    Saurus

    exwhyzero Member

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    is he a better choice than an old one?
     
  10. Nart
    Carnasaur

    Nart Well-Known Member

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    I don't remember the maths exactly, but with higher number of attacks scar-vet is more benifical. I tend to try and put both of them in my saurus lists.
     
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  11. exwhyzero
    Saurus

    exwhyzero Member

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    -
     
    Last edited: Nov 15, 2020
  12. chefofwar
    Chameleon Skink

    chefofwar Well-Known Member

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    I think a general comparison I have seen is the scar vet's command ability is better if you are focusing on using your command points for that depending on your lists goal, but the oldblood is better in combat? that could be wrong or personal preference

    try out the krox, in all my learning games I have found the krox to be a dark horse. they usually get forgotten by my opponent due to other threats and then sneakily walk up and drop a ton of wounds on stuff. there are a lot of cool after market models for them out there too. GW ones are a little dated
     
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