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AoS Creating lists with New Kroak

Discussion in 'Seraphon Army Lists' started by ArtoriusaurusRex, Jun 3, 2021.

  1. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    So, I figured now is a good time to try my hand at making some lists with the New Kroak. Maybe he's not the most competitive choice, but I'll be damned if I don't run him sometimes lol.


    My first ideas are these:

    ------------------------

    Allegiance: Seraphon
    - Constellation: Koatl's Claw
    Lord Kroak (430)
    Saurus Astrolith Bearer (140)
    - Artefact: Eviscerating Blade
    Saurus Oldblood on Carnosaur (230)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Blade of Realities

    Skink Starpriest (120)
    - Spell: Celestial Harmony
    Skink Starseer (140)
    - Spell: Tide of Serpents
    5 x Saurus Guard (100)
    10 x Saurus Knights (200)
    - Lances
    40 x Saurus Warriors (320)
    - Spears
    10 x Saurus Warriors (90)
    - Clubs
    10 x Saurus Warriors (90)
    - Clubs
    Sunclaw Temple-host (140)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 130

    --------------------------

    Allegiance: Seraphon
    - Constellation: Dracothion's Tail
    Lord Kroak (430)
    Saurus Astrolith Bearer (140)
    Skink Starpriest (120)
    - Artefact: Godbeast Pendant
    - Spell: Celestial Harmony

    Skink Starseer (140)
    - General
    - Command Trait: Master of Star Rituals
    - Spell: Tide of Serpents

    Skink Priest (70)
    10 x Saurus Guard (200)
    40 x Skinks (240)
    - Boltspitters Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Boltspitters Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Boltspitters Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Boltspitters Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Boltspitters Celestite Daggers & Star Bucklers
    3 x Salamander Hunting Pack (330)
    Bound Geminids of Uhl-Gysh (70)

    Total: 1980 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 150

    --------------------------------

    Of the two lists, I'm sure the Starborne (which needn't really be Dracothian's tail, it could be FoS or even nothing) list has more legs. That said, my mind is more fixed on the Coalesced list at the moment.


    There's really about 100 points to play with in it. I've used them to have the Carnosaur, which I imagine would be a good distraction from Kroak. But I could also drop down to a footblood and bring 5 more Guard for Kroak instead.

    Or I could swap out 5 knights for 5 more guard.

    I could even drop the battalion and the Oldblood for 5-10 more Guard, an Endless Spell, and even an Eternity Warden, which funny enough might actually not be a complete crap choice if you're bringing Kroak and a bunch of Guard.


    But most of you would know better than me. Am I thinking about this the right way?
     
    LizardWizard likes this.
  2. Tav
    Kroxigor

    Tav Well-Known Member

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    I think that due to how kroak is far more vulnerable now (being that he has no 4++ and can die after 2 wounds) having a good block of guard and running agro or having an oracle is the best way to benefit from him.
     
    Carnikang and LizardWizard like this.
  3. NecridHydra
    Temple Guard

    NecridHydra Well-Known Member

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    I'm gonna borrow you KC list and leaving this FoS for you:

    Allegiance: Seraphon
    - Constellation: Fangs of Sotek

    Leaders
    Lord Kroak (430)
    Saurus Astrolith Bearer (140)
    - Artefact: Serpent God Dagger
    Skink Oracle on Troglodon (220)
    - Spell: Fiery Convocation
    Skink Starpriest (120)
    - Spell: Hand of Glory
    Skink Priest (70)

    Battleline
    5 x Saurus Guard (100)
    40 x Skinks (240)
    - Boltspitters Celestite Daggers & Star Bucklers
    40 x Skinks (240)
    - Boltspitters Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers

    Units
    3 x Salamander Hunting Pack (330)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 149


    You can change the extra CP for any endless spell or leave it at 1950 to gain a triumph. I just bought it to parting shot anything that could come in T1.

    The idea is to gain enough Summoning points on T1 to teleport you Trog and summon a screen of 10 in front of him so he can't be charged. Then, mayhem. Go forward with Kroak and his scort and stay on the points with your skinks and you summons.

    Edit. Doing the maths, Blades on Knights are worth if you are targeting the unit with -1 to save and buffing with Starpriest staff. Otherwise, just buffing them with Starpriest and debuffing Warrior's enemy and use the spears.
     
    Last edited: Jun 3, 2021
    ArtoriusaurusRex likes this.
  4. Kakalou1
    Saurus

    Kakalou1 Member

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    My proposition with new Kroak :

    Allegiance: Seraphon - Constellation: Dracothion's Tail

    Leader :
    Skink Oracle on Troglodon (220)
    - General
    - Command Trait: Ancient Knowledge
    - Artefact: Godbeast Pendant - Spell: Bind Endless Spell
    Lord Kroak (430)Spell: Stellar Tempest
    Skink Priest (70)
    Saurus Astrolith Bearer (140)
    Engine of the Gods (260)

    UNITS
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    20 x Skinks (120)
    - Boltspitters & Moonstone Clubs
    5 x Saurus Guard (100)
    5 x Chameleon Skinks (90)

    BEHEMOTHS
    Dread Saurian (510)

    TOTAL: 2000/2000 WOUNDS: 119 LEADERS: 5/6 BATTLELINES: 3 (3+) BEHEMOTHS: 3/4 ARTILLERY: 2/4 ARTEFACTS: 1/1 ENDLESS SPELLS: 0/3 ALLIES: 0/400

    I was thinking about taking center with the combo EOTG, DREAD & Kroak while the oracle with the skink and Priest take a side and chameleon try to so something on the other one.

    Do you have any advice with this ?
     
    Last edited: Jun 8, 2021
  5. sigmonstar
    Saurus

    sigmonstar Active Member

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    Allegiance: Seraphon
    - Constellation: Dracothion's Tail
    Lord Kroak (430)
    Slann Starmaster (260)
    - General
    - Command Trait: Ancient Knowledge
    - Spell: Celestial Equilibrium
    - Ancient Knowledge Spell: Stellar Tempest
    Skink Oracle on Troglodon (220)
    - Artefact: Godbeast Pendant
    - Spell: Bind Endless Spell
    Saurus Astrolith Bearer (140)
    Saurus Scar-Veteran on Cold One (110)
    20 x Saurus Guard (400)
    10 x Saurus Guard (200)
    10 x Skinks (60)
    - Boltspitters Celestite Daggers & Star Bucklers
    Balewind Vortex (40)
    Bound Purple Sun of Shyish (60)
    Chronomantic Cogs (80)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 107

    My dual Slaan list should be able to easily generate 5d3 summoning points a turn. Using the oracle and skinks as an early capturing force while the two Slaan advance slowly up the board.
     
  6. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    That's a lot of saurus guard, I don't know how well that would fare with the new coherency rules with them in 32mm bases. We'll have to wait and see if combat rules change at all
     
  7. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    No cause is lost so long as one fool is left to fight for it...

    -------------------------------------

    Allegiance: Seraphon
    - Constellation: Koatl's Claw

    Lord Kroak (430)
    Saurus Sunblood (125)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Eviscerating Blade

    Skink Starpriest (130)
    - Spell: Celestial Harmony
    Skink Starseer (145)
    - Artefact: Incandescent Rectrices
    - Spell: Hand of Glory

    Saurus Astrolith Bearer (150)

    5 x Saurus Guard (115)
    5 x Saurus Guard (115)
    10 x Saurus Knights (220)
    - Lances
    30 x Saurus Warriors (315)
    - Spears
    20 x Saurus Warriors (210)
    - Spears

    Chronomantic Cogs (45)

    Core Battalions:
    • Battle Regiment: Kroak, Astrolith, all troops
    • Command Entourage (extra relic): Sunblood, Starpriest, Starseer

    Total: 2000 / 2000
    Drops: 4
    Allies: 0 / 400
    Wounds: 130


    ----------------------------------------------

    This is the best way I can figure to get a decent number of Saurus Warriors going with Kroak. Although I can't help but imagine the Saurus Warriors would be better replaced by at least *some* Eternal Guard or something. Maybe the block of 20 warriors and the Cogs could be replaced by 20 Eternal Guard.
     
    ASSASSIN_NR_1 likes this.
  8. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    I just can't bring myself to run saurus warriors. I wasn't a fan before and they went up in points which is absurd. I am a fan of the sunblood though, I think they're value went up quite a bit. I'll def try one but I think I'll stick with saurus knights
     
  9. NecridHydra
    Temple Guard

    NecridHydra Well-Known Member

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    Fangs List

    WARLORD BATTALION (extra prayer, the one who gives MW at 6s to hit)
    Lord Kroak 1 430
    Terradon Chief 1 80
    Skink Priest 1 80
    Skink Starpriest 1 130
    Skink Starpriest 1 130
    Astrolith Bearer 1 150
    Skinks 30 225
    Skinks 30 225
    Saurus Guard 5 115
    Salamanders 1 120
    Salamanders 1 120
    Terradon Riders 3 115
    Cogs 1 45
    TOTAL: 1965

    The idea is to babysit one unit of Skinks with Priest+Starpriest and the other with one Starpriest. On Hero phase, you give both Stellar Venom and one gets Priest CA. On the Shooting phase, the other unit gets All Out Attack for +1 to hit.

    Sallys to kill things and Terradons to grab anything along his Chief.
     

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