AoS Remaining Points “?”

Discussion in 'Seraphon Army Lists' started by J3igGuy, Aug 23, 2021.

  1. J3igGuy
    Jungle Swarm

    J3igGuy New Member

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    I was wondering what your guys’ opinion on the remaining 115 points in this list should be.

    Allegiance: Seraphon
    - Constellation: Thunder Lizard
    - Mortal Realm: Ghur
    - Grand Strategy: Predator's Domain
    - Triumphs: Inspired

    Leaders
    Engine of the Gods (265)
    - Artefact: Fusil of Conflaguration
    Saurus Astrolith Bearer (150)**
    Saurus Oldblood on Carnosaur (270)*
    - General
    - Command Trait: Prime Warbeast
    Skink Priest (80)**
    - Universal Prayer Scripture: Heal
    Slann Starmaster (265)**
    - Artefact: Itxi Grubs
    - Spell: Stellar Tempest

    Battleline
    5 x Saurus Guard (115)*
    10 x Skinks (75)*
    - Boltspitters & Moonstone Clubs
    10 x Skinks (75)*
    - Boltspitters & Moonstone Clubs

    Units
    5 x Chameleon Skinks (115)*
    2 x Salamander Hunting Pack (240)*
    - Reinforced x 1

    Behemoths
    Bastiladon with Solar Engine (235)*

    Core Battalions
    *Battle Regiment
    **Command Entourage - Magnificent

    Additional Enhancements
    Artefact

    Total: 1885 / 2000
    Reinforced Units: 1 / 4
    Allies: 0 / 400
    Wounds: 98
    Drops: 5
     
  2. NecridHydra
    Temple Guard

    NecridHydra Well-Known Member

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    Either some Knights, another unit of Chameleons or another Skink acreen and an endless spell.

    Curious about, why AB with a Slann?

    Maybe, you'd want Walord battalion if you add another troop.
     
  3. J3igGuy
    Jungle Swarm

    J3igGuy New Member

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    Hmm, so you think I should drop the AB?
     
  4. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    Get another 5 saurus guard or get yaself some more skinks or maybe a skink priest
     
  5. Bewilderbeast
    Skink

    Bewilderbeast New Member

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    Make the 5 block of chamo skinks a 10 block. They’ll much more reliably take down hero in the back field
     

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