Allegiance: Seraphon - Constellation: Thunder Lizard - Grand Strategy: Beast Master - Triumphs: Leaders Lord Kroak (430)* - Spell: Stellar Tempest Skink Oracle on Troglodon (270)* - Artefact: Fusil of Conflaguration - Spell: Hand of Glory Saurus Astrolith Bearer (150)* Stegadon with Skink Chief (305)** - General - Command Trait: Prime Warbeast - Artefact: Cloak of Feathers - Weapon: Skystreak Bow Skink Priest (80)** Engine of the Gods (265)** - Artefact: Arcane Tome (Universal Artefact) - Universal Spell Lore: Flaming Weapon Battleline 5 x Saurus Guard (115)* 10 x Skinks (75)** - Meteoric Javelins Celestite Daggers & Star Bucklers 10 x Skinks (75)** - Meteoric Javelins Celestite Daggers & Star Bucklers Behemoths Bastiladon with Solar Engine (235)* Core Battalions *Warlord **Warlord Additional Enhancements Artefact Artefact Total: 2000 / 2000 Reinforced Units: 0 / 4 Allies: 0 / 400 Wounds: 100 Drops: 10
The problem that I can see here is that one Warlord has Kroak in it for the Commander slot, but the 2nd Warlord Battalion has the Engine with 12+2 wounds and the Chief with 10+2 wounds. The part I am unsure with is if the TL trait to have monsters with 2 extra wounds prevent the Chief from being a Sub-commander or not. If someone knows the answer to that, I'd appreciate it. As for the list, it is the standard solid stuff. Many people consider the Trog to be subpar for the point cost, but that doesn't necessarily mean it is bad. Have fun with it, let us know how it went. I always do double Warlord for the artifacts. Everyone always wants to go 2nd for the chance of a double turn, but I prepare for it, and start sniping important stuff from the top of turn 1 while establishing board control. EDIT: Upon reading the TL thingy it clearly says add 2 to the wound characteristic, which leads me to believe that the Chief and EotG cannot be in a single Warlord Battalion, though I could be wrong.