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8th Ed. STEGADONS

Discussion in 'Lizardmen & Saurian Ancients Tactics' started by fnorrll, Nov 2, 2010.

  1. fnorrll
    Jungle Swarm

    fnorrll New Member

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    Man, these things rock! their 2d6 poisoned attacks per blowpipe are awesome! (It helps i rolled 22 off four d6 :D )

    Why would you NOT want to put a skink chief with war spear on a stega ancient and get him moving forward? i know its a lot of points but i played it tonight, he lost a single wound and his shooting plus impact hits plus normal combat wiped out a unit of SoE's and Seagaurd, leaving his stomp attack to finish off the attached mage!

    The thing is amazing and kicks butt big time! even his attempt to cast flesh to stone didnt help as it was St6 T5...

    Quick question: Is it true that they get D6 stomp attacks? I thought it was a single extra attack...Also are they classed as monstrous cavalry or what?
     
  2. Xlcontiqu
    Ripperdactil

    Xlcontiqu New Member

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    They get a d6 hits per the Thunderstomp rule and are classified as monsters.

    But agree that Stegadons are awesome. My regular Stegadon can usually take a couple of wounds off some of the bigger monsters with its giant bow.
     
  3. strewart
    OldBlood

    strewart Well-Known Member

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    Yeah they are good, but don't expect the warspear chief to be amazing every battle. You need to protect him when your opponent knows how dangerous he makes the steg. A simple charge from a cheap flying unit or even fast cavalry will kill the chief, and as a sacrifice it is worth it for opponents. That is his big weakness. Also he takes a massive chunk of points out of your hero selection and really your army overall. But if its working, stick with it!
     
  4. Bibamus
    Bastiladon

    Bibamus New Member

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    flyers usually have a tough time passing a 2+ save and he still has 2 wounds, with a life slann nearby he can be easly healed.

    his cost is also a bit over 100 pts (iirc) so its not such a big loss if he dies, its the steg that does the killing anyway.

    and given te fact that its a steg topic:


    EotG or War-Spear? i just can't decide
     
  5. the-graven
    Kroxigor

    the-graven New Member

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    I would say plain Ancient is the best, but if you want either teh Spear or the EotG, I would say Spear, the EotG isn't really worth it IMO, War-Spear also takes a big chunk of your hero selection/army but is pretty killy, Impact Hits + Thunderstomp means 3D6 S6 hits and the skink and steg both put out some more S6 attacks, it can kill a lot, just flank charge a unit wich has Saurus in the front and then smash through it.
     
  6. JohnMavrick
    Troglodon

    JohnMavrick New Member

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    I generally only run one. An EotG or an Ancient w/ Chief/Warspear. I ran two regular ancients a couple of weeks ago and it proved too much for my opponent. While they won the game for me they proved to be quite a difficult thing for him to handle so I don't think I'll run two ancients side by side again below 2500 points.

    Now that will not preclude me from running an EotG and Ancient simultaneous however...
     
  7. Grey Mage
    Skink

    Grey Mage New Member

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    I like the Engine frankly... the 5+ ward save for my flanking saurus blocks makes it a great centerpeice unit for smaller games, like the 1500 many of my friends enjoy playing where you can just barely squeeze in a Slann anyways.
     
  8. ancient stegadon
    Cold One

    ancient stegadon New Member

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    just keep in mind that they are very week against war machines yesterday 2 stegadons died because of 2 cannonbals from dwarf cannons =(
     
  9. JohnMavrick
    Troglodon

    JohnMavrick New Member

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    This is where terrain masking and hiding behind units help a lot. By hiding that expensive unit behind terrain or other 'high profile' targets like CoC help because it gives you that 4+ 'cover' save. At least until you've dealt with the war machine issue or get stuck into close combat.
     
  10. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    Wait what!? where is that in the rules?
     
  11. JohnMavrick
    Troglodon

    JohnMavrick New Member

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    I appologize, it's still really early in the morning! What I should have said that it's important to hide behind terrain or units because it gives additional negatives to be shot at depending upon weather the terrain is considered hard (-2) or soft (-1) cover. Units always provide hard cover.

    This will not prevent against war machines like cannons or catapult-like units but impassible terrain will stop a cannon shot.
     
  12. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    Yea because getting behind another expencive unit seemed to me like a way to make that cannonball even more destructive.
    Edit: Also large targets never benefit from cover modifiers, it's on page 72.
     
  13. Arli
    Skink Priest

    Arli Moderator Staff Member

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    I finally took an ancient Stegadon against some skaven yesterday (1st time in 8th edition). The Stegadon was a target (but none of the skaven's hits ever were strong enough to wound it). That was a good thing because it allowed two units of salamanders to flank his units and spew forth some fire. I will defintely be taking the ancient again. I am not too sure about the EOTG or the chief with war spear (I really want to try that one out though). They just take up too many points.
     
  14. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    The chief with war spear sounds really cool, but like you said that combo is very pricey. For 90 more points you could run TWO regular stegadons!
     
  15. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Yea, I have a 2250 pt tournement coming up and I tried a list with the chief. That and one priest is all I can get in there. I have a few weeks to test it out, but I think it is too expensive. If it were a 3k tournement, maybe then.

    I am planning on taking the ancient stegadon for the tournement though.
     
  16. JohnMavrick
    Troglodon

    JohnMavrick New Member

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    Who says it has to be an expensive unit? 10 sacrificial saurus warriors are only 110 points, CoC (though expensive for this purpose in my opinion) are even better at obscuring the target. Also do not forget about terrain being in the way such as a building or forrest.

    Also your rule on page 72 is in reference to obstacles. Obstacles are fenses, hedges or walls specifically (pg 122 BRB).
     
  17. wolfmage
    Temple Guard

    wolfmage New Member

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    Really want a Steg war spear.
    Impact hits are resolved before making challenges so my impact hits batter most units and while very few characters either want to decline my challenge almost none seem to have the ability to take down the chief and steg before dying especially since my opponents units only can hit the skinks.
     
  18. TheRolfgar
    Chameleon Skink

    TheRolfgar New Member

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    You are slightly wrong about protecting them from warmachines. There is nothing you can do about a stone thrower, however you can easily protect your stegadon from cannon fire. With a unit of saurus say, 6 inches in front of the stegadon, your opponent cannot reliably hit him. The cannon cannot chose to place their firing marker on a location out of their LoS. In order to hit your steg they will either need to be high up on a hill, and be able to see the spot of ground in between them and the saurus, or try to go through your saurus with a really high bounce roll.

    Its far from perfect, but if you know you are facing cannons its a decent option for at least deployment.
     
  19. rammramm
    Chameleon Skink

    rammramm New Member

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    Shouldnt this work with densely packed skink skirmishers as well. Have never tried because i wasnt sure on how it would be recieved, but shouldnt 10 skink skirmishers block line of sight (at least if you put them 3 or 4 deep) so that a cannon cant place his marker behind them?
     
  20. TheRolfgar
    Chameleon Skink

    TheRolfgar New Member

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    It might be harder to argue they block LoS since they have to be placed apart, the rank and file skinks might work but they are small. A Suarus is a large-ish model and it is very hard to see through 2 ranks of them.

    You just have to remember, its true line of sight, if you can see it, you can see it. The model has to completely block view of the spot.
     

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