=== Slann+carno [2000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [1000 pts] ++ Slann Mage-Priest [375 pts] - Hand weapon - General - Battle Standard Bearer - Arcane Familiar - Becalming Cogitation - Elementalism Saurus Scar-Veteran [314 pts] - Great weapon - Heavy armour (Scaly skin) - Carnosaur - Talisman of Protection - Armour of Meteoric Iron Saurus Scar-Veteran [311 pts] - Great weapon - Heavy armour (Scaly skin) - Shield - Carnosaur - Glyph Necklace ++ Core Units [745 pts] ++ 18 Saurus Warriors [291 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 18 Temple Guard [309 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) - Standard bearer - Musician 13 Skink Skirmishers [75 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 12 Skink Skirmishers [70 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts ++ Rare Units [255 pts] ++ Ancient Stegadon [255 pts] - Hand weapons - Javelins - Great horns - Engine of the Gods --- Created with "Old World Builder" [https://old-world-builder.com]
Interesting… but why arcane familiar? You mean lore familiar to pick your spells right? i should consider to play 2 less saurus and give a ruby ring. Unfortunately is nearly an autoinclude…
unfortunately the other one costs 30 points and can't fit in with the hero points. to do that I could remove armour of meteoric iron, what do you think? And I can give ruby ring to temple guards Champion
Something like that === Slann+carno [1997 pts] Warhammer: The Old World, Lizardmen === ++ Characters [997 pts] ++ Slann Mage-Priest [390 pts] - Hand weapon - General - Battle Standard Bearer - Lore Familiar - Becalming Cogitation - Elementalism Saurus Scar-Veteran [296 pts] - Great weapon - Heavy armour (Scaly skin) - Shield - Carnosaur - Talisman of Protection Saurus Scar-Veteran [311 pts] - Great weapon - Heavy armour (Scaly skin) - Shield - Carnosaur - Glyph Necklace ++ Core Units [745 pts] ++ 18 Saurus Warriors [291 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 18 Temple Guard [339 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) [Ruby Ring of Ruin] - Standard bearer - Musician 10 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard ++ Rare Units [255 pts] ++ Ancient Stegadon [255 pts] - Hand weapons - Javelins - Great horns - Engine of the Gods --- Created with "Old World Builder" [https://old-world-builder.com]