TOW 2k Renegades, any advice on this list?

Discussion in 'Lizardmen Army Lists' started by ColdOneCowboy, Jul 31, 2025 at 9:05 AM.

  1. ColdOneCowboy
    Jungle Swarm

    ColdOneCowboy New Member

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    I have an Open War match versus High Elves tonight, and have lost our previous two matches, so looking for some advice on how to improve this list.


    A little context; in the previous two games, the battle has been swayed heavily in HER player’s favour because of an extremely large block of Chracian White Lions, buffed to the teeth with 2-3 characters, and everything wielding great weapons. He got a couple of good rolls using spectral doppelgänger, and it was game over.

    I don’t believe he’ll bring the same exact list again, but I do think it’s likely he will still bring a heavy block.


    We have agreed for this match we will not be using dragons/Carnosaurs but anything else is totally viable.


    0 - Renegades (Square Based)

    207 - Saurus Oldblood, Shield, Blade Of Revered Tzunki

    375 - Skink Priest, Ancient Stegadon, Engine of the Gods, Wizard Level 2, Elementalism, Talisman Of Protection

    380 - Slann Mage-Priest, Becalming Cogitation, General, Wizard Level 4, High Magic, Wand of Jet

    555 - 29 Temple Guard, Revered Guardian, Spelleater Axe, Standard Bearer, Skavenpelt Banner, Musician

    175 - Bastiladon, Solar Engine, 3x Skink Crew

    215 - Stegadon, Giant Blowpipes

    90 - Salamander Packs


    The idea behind this list being, shoot until his units are close, then charge with Temple Guard. Skavenpelt provides +1 attacks on charge. i3 (hopefully) on charge, with additional +1 from Bastiladon.


    Using both Stegadons for flanking large block units engaged with Temple Guard, or any other HER units close by.



    If this list has too many flaws, I can go another way:

    0 - Renegades (Square Based)
    207 - Saurus Oldblood, Shield, Blade Of Revered Tzunki
    110 - Saurus Scar-Veteran, Halberd, Shield, Venom Of The Firefly Frog
    207 - Saurus Scar-Veteran, Shield, Battle Standard Bearer, Sun Standard Of Chotec, Scimitar Of The Sun Resplendent
    380 - Slann Mage-Priests, Becalming Cogitation, General, Wizard Level 4, High Magic, Wand of Jet
    571 - 30 Temple Guard, Revered Guardian, Spelleater Axe, Standard Bearer, Skavenpelt Banner, Musician
    175 - Bastiladon, Solar Engine, 3x Skink Crew
    255 - Ancient Stegadon, Engine of the Gods
    90 - Salamander Packs

    This list removes the second Stegadon and drops the skink priest in favour of 2 additional Scar Vets in the front rank of Temple Guard. Also added the BSB with -1 to shooting.


    Any C&C welcome! I need all I can get, lol.
     
    Last edited: Jul 31, 2025 at 9:21 AM
  2. Nuplar
    Jungle Swarm

    Nuplar New Member

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    If your saurus or temple guard dies as easy as skinks. Throw skinks.
     
  3. discomute
    Salamander

    discomute Well-Known Member

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    Probably too late to comment, salamanders are crap, wand of Jet is crap.

    How did the list go?
     
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  4. ColdOneCowboy
    Jungle Swarm

    ColdOneCowboy New Member

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    Went well! I won, so ended my 4x loss streak.


    I played a lot of 6th Ed WHFB and it was well known Salamanders were a bit shit then also…but so far in TOW, I’ve actually had quite a bit of success with them, using Renegades!


    Wand of Jet and the EOTG gives me +4 casting and +3 dispel, and I just find that too good to pass up; I have been thinking about mixing it up and using Cupped Hands instead though, especially after miscasting 3 times in this most recent match.

    Big block of TG, supported with buffs from Slann did all the work, with flank and tar-pit support from Stegadons. Successful even with a debuff nearly every turn from Dark Magic, -1 Str and -1 Tough ‍
     

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