TOW 1000 vs 2000 narrative mad dash (2 games)

Discussion in 'Battle Reports' started by discomute, Nov 29, 2025.

  1. discomute
    Salamander

    discomute Well-Known Member

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    ===
    Copy of Campaign 2.5 [997 pts]
    Warhammer: The Old World, Lizardmen, Renegade, Open War
    ===

    ++ Characters [465 pts] ++

    Saurus Scar-Veteran [314 pts]
    - Great weapon
    - Heavy armour (Scaly skin)
    - General
    - Carnosaur
    - Armour of Meteoric Iron
    - Talisman of Protection

    Skink Chief [151 pts]
    - Cavalry spear
    - Light armour (Calloused hide)
    - Shield
    - Battle Standard Bearer [Sun Standard of Chotec]
    - Ripperdactyl

    ++ Core Units [240 pts] ++

    6 Jungle Swarms [240 pts]
    - Hand weapons

    ++ Special Units [292 pts] ++

    3 Ripperdactyl Riders [126 pts]
    - Cavalry spears
    - Shields
    - Light armour (Calloused hides)
    - Ripperdactyl Champion

    4 Ripperdactyl Riders [166 pts]
    - Cavalry spears
    - Shields
    - Light armour (Calloused hides)
    - Ripperdactyl Champion

    ---
    Created with "Old World Builder"

    [https://old-world-builder.com]

    So this was a narrative 2.5 we invented because I am heavily outnumbered in the 3rd battle. Basically it's 1000vs 2000 but if I get any of my models off the table I get them for next game

    Turn 1
    20251128_174721.jpg

    I went ultra fast but missed out on first turn. His shooting and magic was impressive and I was left missing a few birds. Failing impetuous, I charged his sisters who fire & fled but was unable to catch them

    Turn 2 - him
    20251128_180555.jpg

    I set a good screen for my carnosaur

    His shooting was great again and my birds were nearly wiped. He ran his glave guard right up to my carnosaur to get the benefit of the receiving the charge with me not getting much initiative

    Turn 2 - me

    20251128_182304.jpg

    I had been rolling pretty glad but my carnosaur smashed the glave guard and overran so far I was outside the arc of the treeman. My hero also made a mad dash for the end.

    Turn 3
    20251128_183954.jpg

    His shooting took out my hero but my carnosaur went on to escape and reinforce

    Game 2

    We did another reverse one for fun as that didn't last very long

    20251128_193456.jpg

    I wont go into too much detail here but
    - his light cav made a mad dash for the end but was caught by the skirmish lord on a cold one
    - I did not.get the high MM which made the temple guard block useless for this game
    - the cold ones and krox simultaneously charged his war dancers and were ripped apart by his hero and spectral doppleganger. His hero was an absolute superstar who managed to get to the end (along with a single wardancer)
    - stegadon and skink shooting took care of the other flank, we even got a stegadon and trog charge off
    20251128_200547.jpg

    Overall a bit of a random evening but it was very tense and I was glad to get my carnosaur through

    The.third.narrative game should be a lot more interesting now!
     
    Imrahil likes this.

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