Because why not? I've always discarded it because i was convinced it was just WWII with a bland sci-fi flavor. Well, I was wrong... so... anyone experienced it? The lore is certainly intriguing, and Warlord games makes good gaming rules / products...
Erm... I have a Tiger tank armed with a railgun. Does that count as having "experienced it"? I've looked at certain models, but more from a "that looks cool, I want one and I will find a way to justify it in an RPG campaign later" sense.
Is there something wrong with the game itself? Are only intrigued by the lore? Are you saving yourself for an entry into Blood Bowl?
I don't think there's anything wrong with it, but knowing my gaming group i would be alone in buying it, so there's no incentive for me to do that
Was waiting for this to appear . As mentioned elsewhere, I'm not fond of vanilla WWII as-is, both as a historical period and as a wargaming setting. I do despair as to how it has taken over from Napoleonics as the most popular historical wargaming period, principally thanks to the awful Bolt Action. However, I still admire Konflikt '47 for at least trying to do something different with it... particularly the current version for trying to make it more of a unique sci-fi setting in its own right rather than just 'WWII with Mechs and the odd bit of Gothic Horror'. Also the original version largely depicted Britain as dependent on rubbishy American walker tech and Tesla weapons apart from the odd unique Automated 'Battle Droid' robot element... while the new version has introduced more unique elements to British forces (more of a focus on the robotic units and more unique walker designs) and some lore elements that contribute to reasons behind why the Anglo-American alliance might break to separate the two nations out and allow a battle between them to actually have reasons to work (including America going all 'Praise the Lord, Hallelujah' Bible-bashing crazy when President Roosevelt is cured from his impending brain haemorrhage before it can happen, and Britain saying 'No' when they try and spread the frenzied rhetoric over there... and America throwing tantrums at Britain withholding its research on robotics and automation from them... and Britain again saying 'No' when they try and bully it into handing said research over). Both of which are steps in the right direction in my view. I'm still reluctant to consider playing it, principally because of it still largely using the Bolt Action ruleset and its playerbase being very much dominated by Bolt Action fanboys... but the models are great and some of them would work nicely for other Dieselpunk (and even Steampunk, I think) game projects. I have a sprue of Stahltruppen that I plan to use as part of playtesting some Steampunk Science-Fantasy rules I'm cooking up... looking forward to seeing how Perry Franco-Prussian heads look on them.
Yeah, would happily grab the models for non-Konflict purposes, but the actual ruleset does not do it for me, much as a friend of mine who is really into WW2 (and adjacent) games who is really excited for it. As I said, I have a railgun equipped Tiger Tank, because honestly... why would you NOT get a railgun equipped Tiger Tank? The walkers look cool, and the Wolfenstein looking Germans look cool... but not so cool as to defy my mothball filled wallet.
You don't like the gaming system or? I'm not a fanboy of BA, but we were used to play some game and it was not that bad.
More that it was solely responsible for supercharging WWII's popularity as a historical gaming genre over far more interesting periods, and for being 95% of Warlord's releases as they continue the forlorn hope of trying to promote it as somehow an alternative to 40K. For that reason (plus my disinterest in vanilla WWII in general) it is one of the few wargames I will openly refuse to play even if I am offered a free game, out of principle.
You'd think Gates of Antares would have fit that role. I noticed that the Conclave were basically Tau when I played a demo game. Is it the only 28mm WW2 miniatures game? I can't think of any dedicated WW2 28mm systems off of the top of my head. Plenty of epic scale systems though.
Funnily enough for a while I think Warlord did consider Gates of Antares to be their main 40K competitor, and it even used some Bolt Action mechanics to boot, but for some reason they just got bored with it and dumped it. To be fair it didn't help that most factions in GoA were differently-evolved humans rather than proper aliens, but they still at least had different aesthetics and playstyles. Sadly, where anything that isn't Bolt Action (and perhaps Epic Battles) is concerned, Warlord very much have the attention span of a gnat. There are a few others (Chain of Command by the TooFatLardies being probably the second most popular), but Bolt Action outstrips the rest by a long way pretty much purely because of Warlord milking the cash cow as much as they can.
As a Bolt Action player myself, I bought older version of K47 starter for germans. In the end, only normal german infantry was used from that starter to boost my german force, but I am still toying with an idea to build something for K47. Sadly nobody from our gaming group is interested, if I ever build it, it will be only for display case. But you know... As battletech players say, everything is better with mechs.