Lizards are back on the table! Very similar to my 8th edition setup, two solid blocks, little magic, shooting and flames. Major debate is an old blood on a carnosaur vs scar vet with 5 cold ones. Thoughts welcomed please? Slann Mage-Priest - Level 4 Wizard - General - Battle Standard Bearer [War Banner] - Ruby Ring of Ruin - High Magic Saurus Oldblood - Halberd - Heavy armour (Scaly skin) - Shield - Glyph Necklace Saurus Scar-Veteran - Halberd - Shield - Cold One - Talisman of Protection 23 Saurus Warriors - Thrusting spears - Shields - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 20 Temple Guard - Hand weapons - Halberds - Shields - Revered Guardian (champion) [Charmed Shield] - Standard bearer - Musician 10 Skink Skirmishers - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 10 Skink Skirmishers - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 10 Skink Skirmishers - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 5 Cold One Riders - Cavalry spears - Shields - Pack Leader (champion) [Charmed Shield] - Standard bearer - Musician 1 Salamander Pack - Wicked claws - 4x Skink Handlers with Hand weapons and Light armour (Calloused hides) 1 Salamander Pack - Wicked claws - Fiery breath - 4x Skink Handlers with Hand weapons and Light armour (Calloused hides) 1999
Hi Your list seems very basic. the problem will come with the salamanders. this unit has been listed as a very low tier unit. Not fast, fire deals not that much damage and cost quite a lot. you should remove them both. Unless you use them to chase light cavalry... but have no doubt they are not a very good unit those days. Cold one cavalry are ok, but could, but the stupidity can hit very hard on them and you'll lose quite a lot of point for one bad roll. You can also gives them the Chotec banner to secure them a bit more. skirmishers unist could be increase by 2 bodies mores to avoid easy lose of objectives control. you can also reduce the size of your saurus blocks to 16/18 bodies. and try insert more projective units or shooty ones. your oponent will focus on your cold ones, and wait for you to crush on his lines.