7th Ed. I'll be asking alot of questions, sorry hah

Discussion in 'Rules Help' started by shahryar, Feb 25, 2009.

  1. shahryar
    Kroxigor

    shahryar Member

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    sorry I'm used to 40k where it works this way and only have the 6th edition rule books but

    if I have a blade of realities and maiming shield does that extra attack follow the blade of realities spell rule?

    also same question with an extra ccw?
     
  2. msinosic
    Kroxigor

    msinosic New Member

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    No.

    An additional Hand weapon can not be used in conjuction with a Magical Weapon.
     
  3. shahryar
    Kroxigor

    shahryar Member

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    oh okay so it's more like the powerfist rule then.

    okay here is another one

    when you have kroxigors in a unit of skinks, because the kroxigors have fear does that mean that the unit will not be effected by another fear causing unit?
     
  4. Revien
    Cold One

    Revien New Member

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    Yeah, the whole unit now causes fear, so they are immune to fear.
     
  5. msinosic
    Kroxigor

    msinosic New Member

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    I like to think of it as my character has his attacks with the Blade of Realities, causing leadership tests where it hits and then a bonus one attack when he bashes them with the Maiming Shield.
     
  6. strewart
    OldBlood

    strewart Well-Known Member

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    Actually, if you look at the rules for the maiming shield it specifically says at the base strength of the user, which assumes at the base stats of the user. So it is not quite like a power fist, but yes basically same principle.

    And yeah the additional attack for extra HW only applies to a hand weapon as the first weapon not to a magic weapon, as described under the weapons section in the main rulebook.

    In the case of mixing fear, you will find that while it does make the whole unit immune to fear, it does not make the whole unit cause fear. This is important for working out unit strength at the end of a combat for the purposes of 'beaten and outnumbered by fear', where the enemy will automatically flee barring insane courage. For example, if you have 3 Kroxigors in a unit of 10 skinks, you only count the unit strength of the 3 kroxigors as fear causing, not the unit strength of the skinks.


    I know most has already been answered, I just think it is more useful to new players to explain why and give a general point at where the rule can be found. Helps with future queries. Good luck with WHFB!
     
  7. Aparach
    Troglodon

    Aparach New Member

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    I though you only could put in 1 krox for each 8 skink. I might be wrong, please correct me..
     
  8. fer
    Saurus

    fer New Member

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    the 8 to 1 requirement is if you are taking the krox as the special option on the core skink unit

    I believe that you can still join the units but they count as a special unit and you can join it with the core unit, paying the appropriate costs, etc
     
  9. Craken
    Carnasaur

    Craken Well-Known Member

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    The special unit of Krox can't join a unit of skinks.
     
  10. msinosic
    Kroxigor

    msinosic New Member

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    The Kroxigor are an Upgrade to the Core unit of Skinks.
     
  11. strewart
    OldBlood

    strewart Well-Known Member

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    You are completely right, my example was for the purposes of unit strength not legal units. Though if some skinks fell casualty to shooting that unit size would ber possible..

    In any case, in my example you could substitute '10 skinks' for '24 skinks' and it wouldn't make much difference.
     
  12. Aparach
    Troglodon

    Aparach New Member

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    Thanx, didn't have my book around, and wasn't 100% sure.
    Get your point though :)
     
  13. blackhawk
    Chameleon Skink

    blackhawk Member

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    skinks can die in a battle you know ;) leaving only 10 left and 3 kroxies... :jawdrop: ( omg mortal skinks)
     
  14. Aparach
    Troglodon

    Aparach New Member

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    LOL :D
     

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