Slann
Scalenex
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Well I’ve posted a lot of stuff on the Tactica forum but I haven’t spent much time on the painting forum…because you guys intimidate me. The overall quality of the things on this forum is very high and the quality of my models is far below most of yours. See I am barely beyond speed painting. I can’t let the Olympic athletes mighty accomplishments convince me not to lift weights and jog, and I can’t let the beautiful paint jobs here convince me not to paint. In fact I’m hoping that the Picassos that haunt this forum can give me valuable advice. Most of the gamers in my area have mostly unpainted models, so at least I can say I have painted models.
I painted several models in high school when sixth edition was new. Then I quite playing for several years and resumed playing in eighth edition. Then I went crazy on buying new models on e-bay in 2010 and 2011. In 2012 I slowed down on buying and took the painting pledge (and accomplished it!). I painted over a 100 models. In 2013 I’d like to focus more on the quality than quantity. Hopefully some constructive criticism will help me get there.
I've wrote seven fluff stories (and still counting) about the First of Klodorex and/or my Lustrian Themed Undead
After the Death of Sigmar, Merestar the Slann tries to take a more active hand in guiding humanity
The Fall of Turochitan (~5 pages)
A pair of outcast vampires journey to Lustria with the goal of drinking a Slann's blood
Count Renliss' Journey to Lustria (~21 pages)
Klodorex is in disarray after the Slann disappear forcing an unlikely hero to unite the city
The Orphaned Temple City (~39 pages)
A party of Skinks is sent on a mysterious quest.
Divided We Fall (~45 pages)
Dwarves and Lizardmen unite against Skaven and Daemons
New Alliances (~43 pages)
Watch the character evolution of an unusual Skink priest and his destined rival
Legacies. a novella (~61 pages)
Lord Renliss battles the lord of the Vampire Coast for supremacy of Lustria's undead
Dead Water (~25 pages)
Assorted Non-Klodorex Fluff Pieces
Skaven Short Stories I wrote
The Least Successful Dark Elf Invasion in History
Burn Face Tribe of Savage Orcs
So without further ado, let’s meet the defenders of the temple city of Klodorex.
I have three spawning of Skinks each with different roles, only recently have I had enough painted Skinks. Each with a different color scheme and a different purpose. Each spawning of Skinks has a Skink priest.
Worker Caste Skinks

My most numerous Skinks are the worker caste. They don’t take to battle naturally, and they don’t like to fight if the Kroxigor aren’t with them or at least nearby. They arose from the same spawning as the Kroxigors and have the same coloration. I’ve used old archer Skinks because that’s what I started with painted years ago back when Skink actually could take short bows. I still use them today because they are very cheap and rank up nicely. I saw n810’s conversion (Awesome Skink Conversions )and I really like them, but I’m not ready to undo what I already did to remake these when I have about 8,000 points worth of unpainted models.
I will try to convert a few archer skinks when I decide to do another batch of cohort Skinks. I plan to use some of my unpainted javelin Skinks to form the front ranks of my worker caste cohorts to give me a semblance of WYSIWYG.
I also plan to try some slightly darker shades of blue, especially for the next Kroxigors. I started with this shade in high school and painted my new additions to match, but I’m thinking robin egg blue is not that imposing. I currently have 46 Skinks counting two full command crews, 3 Kroxigors, and a Skink Priest. My plan is to eventually expand this to around 100 Skinks with three full command crews and 19 Kroxigors (though I may not make all my Kroxigors blue).

The above is a backside view of my Kroxigors to better reveal the yellow spot pattern I gave them. I originally only had one with the spots to represent my Kroxigor champion but A) I liked the pattern so much I didn’t want to confine it to one model and B) I barely ever use Kroxigor champions.
Sotek Caste Skinks

The light green Skinks bear the bright red crests associated with Sotek. Unlike the workers, these Skinks are recklessly brave and are willing to run right into the enemy’s face and attack. They are the least seen Skinks in my army lists because I haven’t worked out how to use skirmishers and chaff cohorts effectively, but they are available. They currently amount to 10 archers, 11 javelin Skinks, a musician, and a priest. My eventual plan is to get the total numbers of rank and file to around 40 with a full command crew. If I find some cheap musicians on e-bay I’ll add a couple more but for the most part I’m done buying new Lizardmen models.

I finished off my 2012 pledge finish more then 100 by painting the finishing details than magnetizing these guys. I was literally working on these in the 1990s. They are the last thing I was working on when I drifted away from the hobby years ago. If Horned One Riders don’t come back in the next book and I can’t find many people willing to let me play Dogs of War, these guys are going to serve as Saurus Cold One Riders cleverly disguised as Skinks. Because they are magnetize I can easily swap these mounts for Saurus riders (I have an abundance of rider models versus mount models due to buying a weird lot of bits and trading my friend Cold Ones who wants to use them as a base for dragon ogre conversions). I can also field them riderless in Storm of Magic games (in fact I did that once).
At the time I started these, I basically modeled them after the box but I already decided my light green Skinks would be the aggressive Sotek caste of Skinks. Now I’m having second thoughts and wishing I went with a dark green color scheme. I saw a gila monster Cold One style on the forums here (I can’t find the thread again or I’d link it. I really liked them and think they would match well with my dark green beast master Skinks. I still can’t justify stripping the paint and starting over when less than a third of my total collection is painted. I have eight more Horned One Riders in my bits box. I think I’ll try the next seven with gila monster style mounts and dark green riders (the eighth is going to be a Skink priest on Horned One).
Beast Master Caste Skinks

My smallest spawning is my favorite. The Slann of Klodorex decreed that the Skinks of the dark green spawning would be trained as beast masters because they have very little sense of self preservation—I mean because they have a special kinship with the beasts of Lustria. They serve as crew for my Salamanders and Razordons which is a dangerous job indeed. They also fly my Terradons and ride the Stegadons (these models are currently WIP). During my first siege battle they prodded Stegadons to act like living battering rams and bash holes in the enemy fortress (they failed at this task but they looked cool doing it!).
The Swarms are the speediest speed painting I ever did. I basically worked on them while I was waiting for the stuff I cared more about to dry, also to pad my painting total for the 2012 painting pledge.

The Salamanders hold a special place in my heart, not only because they are overpowered now and were overpowered in 6th edition when I started, but because the female Salamander is the first single model I put special time into back in the 90s. I didn’t add anything to it after resuming the hobby in 2010 except for swapping the red eyes gold (I did that for every single 90s model) and adding Devlin Mud to make the fin more weathered. The first model I painted after resuming the hobby is the male Salamander. Which one is male and which one is female? Why see the Salamanders in my world are much like many species of birds. The male is brightly colored to attract attention and the female is earth toned to blend in and better protect the nest from predators.
There is no misfire roll for dinos other than Sallies, but I can imagine more Skinks die during peace time due to Stegadon accidents than anything else and Terradon flight school probably has a high attrition rate. To keep up the sacrificial theme going, whenever I make a list to give a Skink Priest the Forbidden Rod, I make it my dark green Skink Priest.
I have a whopping 12 handlers done now, All my WIP left over from 2012 are 4 Terradons and 1 Stegadon so my beast master castes will hopefully increase in number fairly soon boosting the number of beast master Skinks to 22 (it’s the old six Skink howdah, I feel obligated to use the extra bit for something). I have bits in my tackle box for one, maybe two more Terradons with sufficient green stuff. I also have a second unpainted old metal Stegadon assembled and a third in a box. Two plastic Stegadons will join the force eventually too. I have 27 more handler models, 4 Salamanders, and 3 Razordons anxiously waiting for me to paint them. I’ve toyed with the idea of making a pack of dark green javelin wielding Skinks for games where I want to use Skirmishers to protect my dinosaurs or give my dark green Skink priest an honor guard that isn’t from the Sotek or worker castes. Thus eventually my Beast Master Skinks will overtake the Sotek caste in numbers.
I painted several models in high school when sixth edition was new. Then I quite playing for several years and resumed playing in eighth edition. Then I went crazy on buying new models on e-bay in 2010 and 2011. In 2012 I slowed down on buying and took the painting pledge (and accomplished it!). I painted over a 100 models. In 2013 I’d like to focus more on the quality than quantity. Hopefully some constructive criticism will help me get there.
I've wrote seven fluff stories (and still counting) about the First of Klodorex and/or my Lustrian Themed Undead
After the Death of Sigmar, Merestar the Slann tries to take a more active hand in guiding humanity
The Fall of Turochitan (~5 pages)
A pair of outcast vampires journey to Lustria with the goal of drinking a Slann's blood
Count Renliss' Journey to Lustria (~21 pages)
Klodorex is in disarray after the Slann disappear forcing an unlikely hero to unite the city
The Orphaned Temple City (~39 pages)
A party of Skinks is sent on a mysterious quest.
Divided We Fall (~45 pages)
Dwarves and Lizardmen unite against Skaven and Daemons
New Alliances (~43 pages)
Watch the character evolution of an unusual Skink priest and his destined rival
Legacies. a novella (~61 pages)
Lord Renliss battles the lord of the Vampire Coast for supremacy of Lustria's undead
Dead Water (~25 pages)
Assorted Non-Klodorex Fluff Pieces
Skaven Short Stories I wrote
The Least Successful Dark Elf Invasion in History
Burn Face Tribe of Savage Orcs
So without further ado, let’s meet the defenders of the temple city of Klodorex.
I have three spawning of Skinks each with different roles, only recently have I had enough painted Skinks. Each with a different color scheme and a different purpose. Each spawning of Skinks has a Skink priest.
Worker Caste Skinks

My most numerous Skinks are the worker caste. They don’t take to battle naturally, and they don’t like to fight if the Kroxigor aren’t with them or at least nearby. They arose from the same spawning as the Kroxigors and have the same coloration. I’ve used old archer Skinks because that’s what I started with painted years ago back when Skink actually could take short bows. I still use them today because they are very cheap and rank up nicely. I saw n810’s conversion (Awesome Skink Conversions )and I really like them, but I’m not ready to undo what I already did to remake these when I have about 8,000 points worth of unpainted models.
I will try to convert a few archer skinks when I decide to do another batch of cohort Skinks. I plan to use some of my unpainted javelin Skinks to form the front ranks of my worker caste cohorts to give me a semblance of WYSIWYG.
I also plan to try some slightly darker shades of blue, especially for the next Kroxigors. I started with this shade in high school and painted my new additions to match, but I’m thinking robin egg blue is not that imposing. I currently have 46 Skinks counting two full command crews, 3 Kroxigors, and a Skink Priest. My plan is to eventually expand this to around 100 Skinks with three full command crews and 19 Kroxigors (though I may not make all my Kroxigors blue).

The above is a backside view of my Kroxigors to better reveal the yellow spot pattern I gave them. I originally only had one with the spots to represent my Kroxigor champion but A) I liked the pattern so much I didn’t want to confine it to one model and B) I barely ever use Kroxigor champions.
Sotek Caste Skinks

The light green Skinks bear the bright red crests associated with Sotek. Unlike the workers, these Skinks are recklessly brave and are willing to run right into the enemy’s face and attack. They are the least seen Skinks in my army lists because I haven’t worked out how to use skirmishers and chaff cohorts effectively, but they are available. They currently amount to 10 archers, 11 javelin Skinks, a musician, and a priest. My eventual plan is to get the total numbers of rank and file to around 40 with a full command crew. If I find some cheap musicians on e-bay I’ll add a couple more but for the most part I’m done buying new Lizardmen models.

I finished off my 2012 pledge finish more then 100 by painting the finishing details than magnetizing these guys. I was literally working on these in the 1990s. They are the last thing I was working on when I drifted away from the hobby years ago. If Horned One Riders don’t come back in the next book and I can’t find many people willing to let me play Dogs of War, these guys are going to serve as Saurus Cold One Riders cleverly disguised as Skinks. Because they are magnetize I can easily swap these mounts for Saurus riders (I have an abundance of rider models versus mount models due to buying a weird lot of bits and trading my friend Cold Ones who wants to use them as a base for dragon ogre conversions). I can also field them riderless in Storm of Magic games (in fact I did that once).
At the time I started these, I basically modeled them after the box but I already decided my light green Skinks would be the aggressive Sotek caste of Skinks. Now I’m having second thoughts and wishing I went with a dark green color scheme. I saw a gila monster Cold One style on the forums here (I can’t find the thread again or I’d link it. I really liked them and think they would match well with my dark green beast master Skinks. I still can’t justify stripping the paint and starting over when less than a third of my total collection is painted. I have eight more Horned One Riders in my bits box. I think I’ll try the next seven with gila monster style mounts and dark green riders (the eighth is going to be a Skink priest on Horned One).
Beast Master Caste Skinks

My smallest spawning is my favorite. The Slann of Klodorex decreed that the Skinks of the dark green spawning would be trained as beast masters because they have very little sense of self preservation—I mean because they have a special kinship with the beasts of Lustria. They serve as crew for my Salamanders and Razordons which is a dangerous job indeed. They also fly my Terradons and ride the Stegadons (these models are currently WIP). During my first siege battle they prodded Stegadons to act like living battering rams and bash holes in the enemy fortress (they failed at this task but they looked cool doing it!).
The Swarms are the speediest speed painting I ever did. I basically worked on them while I was waiting for the stuff I cared more about to dry, also to pad my painting total for the 2012 painting pledge.

The Salamanders hold a special place in my heart, not only because they are overpowered now and were overpowered in 6th edition when I started, but because the female Salamander is the first single model I put special time into back in the 90s. I didn’t add anything to it after resuming the hobby in 2010 except for swapping the red eyes gold (I did that for every single 90s model) and adding Devlin Mud to make the fin more weathered. The first model I painted after resuming the hobby is the male Salamander. Which one is male and which one is female? Why see the Salamanders in my world are much like many species of birds. The male is brightly colored to attract attention and the female is earth toned to blend in and better protect the nest from predators.
There is no misfire roll for dinos other than Sallies, but I can imagine more Skinks die during peace time due to Stegadon accidents than anything else and Terradon flight school probably has a high attrition rate. To keep up the sacrificial theme going, whenever I make a list to give a Skink Priest the Forbidden Rod, I make it my dark green Skink Priest.
I have a whopping 12 handlers done now, All my WIP left over from 2012 are 4 Terradons and 1 Stegadon so my beast master castes will hopefully increase in number fairly soon boosting the number of beast master Skinks to 22 (it’s the old six Skink howdah, I feel obligated to use the extra bit for something). I have bits in my tackle box for one, maybe two more Terradons with sufficient green stuff. I also have a second unpainted old metal Stegadon assembled and a third in a box. Two plastic Stegadons will join the force eventually too. I have 27 more handler models, 4 Salamanders, and 3 Razordons anxiously waiting for me to paint them. I’ve toyed with the idea of making a pack of dark green javelin wielding Skinks for games where I want to use Skirmishers to protect my dinosaurs or give my dark green Skink priest an honor guard that isn’t from the Sotek or worker castes. Thus eventually my Beast Master Skinks will overtake the Sotek caste in numbers.































