arcabis said:
Terradons as before with 6+ scaly gone up to 35 points
Can take firleech bolas 1 pt per model 6" S4 flaming Q to fire
"
I'm going to moan a bit about points values, because I've been thinking about this alot today. From what I've seen, they are all over the place in this book. Cold One Cavalry are probably the worst offenders, from a negative perspective. The only saving they got was from losing Spears, as they have to pay almost all the saving to get them back again. They haven't gone down a lot and then back up a bit due to the additional Cold One attack, because the points value of the Cold One as a mount haven't changed. Vetock just thinks that they justify 30 points per model, and 4 points is worth it for the Spear. The one point saving over the old model is just him saying "there, you wanted them cheaper? Have a point off."
Terradons are another bizzare points costing. They've gone up by 5 no doubt to discourage taking them in volume, like the Skink clouds. Fine, that's reasonable I guess. It looks like they've also gone up to 5+ save over all, which is quite nice too I guess. I might have preferred to keep them cheap and weaker but whatever. But what I don't understand is the fireleech bolas. Upgrade your poisoned S3 javelin to a flaming S4 bola?
Uh, why wouldn't you?
I mean, sure - its not great. You still need something silly like 12 bola shots to get that one wound on a Chimera. You've still got to get within 3" of the target to hit on 4s, and you've still got to make sure that the rest of your short range Skinks using 12" blowpipes can hit it on the turn you take off the regen. Fine.
But its a single point increase on a 35 point model. Its barely worth thinking about: you spend 3 points and do it on the off chance you get it to work. You'll do it every time, and so will everyone else. So why even bother giving it as an option? Why not roll it into the price, or up it to 2 points, or 4, or 5 - or any amount where there is an actual
choice and not an auto-include.
Its the same with the Stegadons. Do you run a normal Stegadon, or an Ancient one? The Ancient, obviously, because for a mere 20 points you get better strength and better armour save. But you take the second Stegadon as a regular one, right? No, because in the most common 2400-2500 points games you can get two Ancient Stegadons and a Salamander. You'd only look to the regular Stegadon if you were under 2000 or wanted a third.
I'm not saying that the Ancient should be more expensive - its just right as it is, thanks - but the regular one should've definitely been pointed more competitively.
Meanwhile, you've got the Skink cohorts who can take poison in close combat for 2 points a model. That's a 33% increase in price per model! And in combat, its only going to work out at two hits if you're 12 models wide. 3 poisoned hits in horde formation. On what planet does that make any kind of sense?