7th Ed. 1000 against vampires

Discussion in 'Lizardmen Army Lists' started by eggory, Mar 7, 2010.

  1. eggory
    Saurus

    eggory New Member

    Messages:
    68
    Likes Received:
    0
    Trophy Points:
    0
    so heres the thing, im playing in a campaign and i just got attacked by some vamps. we both have 1000pnts and i know hes going to take fully upgraded bloodknights. before i make a list can you plz give me some advice on whats been affective for you.

    thanks in advance

    eggory
     
  2. Eagleblaze
    Temple Guard

    Eagleblaze New Member

    Messages:
    220
    Likes Received:
    1
    Trophy Points:
    0
    bloodknights? frenzied to hell then.

    Just lead them around the board for the duration of the game so you want a huge number of skink skirmishers, some terradons maybe. Anything with the movement to be able to get away from their compulsory charge. Then for the rest of your force maybe an EOTG, 1 block of 18 saurus, S-V.

    So all in all, 30 SkS, 18 Saurus, EOTG, S-V. The EOTG should be able to plow straight ahead and tackle his core infantry with ease, the S-V will also help with his lvl 8 leadership if need be and depending how you gear him might be able to tackle the low-level vamp chars. Saurus are just awesome in general and 3x6 w/ spears will be able to tackle a unit of the undead no problem. The priest on the EOTG should also keep his invokation down to a managable level...

    Aim for the general, then the crumbling should be able to take care of the rest. If you can swing the EOTG into the flank and the saurus into the front then the Gen will probably fall in the space of a turn or two then bye-bye Vampies...Essentilly if you can occupy the knights with low point units that either manage to avoid it or keep it tied into combat for a turn then you can chose the time and place to face them.

    Hope that helps...

    -Eagle
     
  3. eggory
    Saurus

    eggory New Member

    Messages:
    68
    Likes Received:
    0
    Trophy Points:
    0
    so here's my army list i plan to follow eagalblaze's advice and use the terradons to lead the 500 or so points of bloodknights away from the main bulk of my army. the rest will move straight into the enemy forces engine blasting the blood knights with what magic i get off. so without further a due here you go.

    1 Saurus Scar-Veteran -143 Pts
    General; Light Armour; Shield
    Blood Statuette of Spite
    Sword of Striking

    1 Skink Priest -430 Pts
    Magic Level 2, Engine of the Gods
    Plaque of Tepok
    Dispel Scroll


    17 Saurus Warriors -228 Pts
    Spear; Shield; Standard, Champion

    3 Terradon Riders -90 Pts
    Javelin

    10 Skink Skirmishers
    Blowpipe

    1 Salamander Hunting Packs- 75


    im not completely sure about the salies so could you all please put in your input :shifty:

    thanks in advance

    eggory, fellow servant of the old ones :D
     
  4. superskink3000
    Saurus

    superskink3000 New Member

    Messages:
    93
    Likes Received:
    25
    Trophy Points:
    0
    against VC, i'd swap the sally for another unit of skirmishers. the sally's main strength is their panic tests, and against undead it is negated.
     

Share This Page