Me and a friend are taking High Elves and Lizardmen to the Uk Battle brothers tournament in May. His List: Archmage w/ Book of Hoeth (allows re roll of one dice every cast or dispel) and Ironcurse icon 20 White Lions w/Razor Standard Bolt Thrower 20 Archers w/command Eagle Eagle My Prospective list: Oldblood Halberd CO Armour of fortune Dawnstone 30 Saurus w/spears Full Command 10 Skinks w/blowpipes 10 Skinks w/blowpipes 3 RipperDactyls 3 RipperDactyls That's just under 1000 points. Simply put, he provides the powerful magic ( probably lore of shadow ), a powerful stubborn block, some chaff, and a bit of shooting to kill other chaff/ weaken combat blocks. I provide an extremely powerful lord who at this points level should be able to take on most things that are thrown at him solo, or provide combat support, a very solid combat block, some skirmishers, and warmachine hunters/ flank support. I haven't tried rippers yet although I'm proxying some in a game on Saturday. I like the multiple threats this army puts out, and we have a a fair few flyers to give us control of the board. I feel like we're relying on two combat blocks to get the job done though - we've played armies at previous doubles events that easily fit 3+ hordes of chaos marauders in for example, and whilst our two combat units are powerful, I feel like a 3rd would be useful - the Cowboy might count I suppose but without CoC he's going to struggle against static combat res. Any thoughts?
I think 2 combat blocks is definetly enough. I never run more than 2 in my 2000pts games and with 2500 I just tend to beaf those up. If your opponants are really running 3 hordes you have enough redirectors to deal with them 2 or even 1 at a time. Just use your eagles and skinks correctly and you should be fine. Apart from that the list is solid IMO. GL with the tournament!
.... as far as tactics you might try runing all the flyers ans the old blood on one flank, us the eagles and old blood to hold the front while the rippers get a flank charge.