8th Ed. 1000 Points Start up list

Discussion in 'Lizardmen Army Lists' started by Event_Horizon25, Apr 14, 2014.

  1. Event_Horizon25
    Jungle Swarm

    Event_Horizon25 New Member

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    Hi guys... recently starting WHF at our club after a long long time as a 40k player..

    Scar-Veteran - light armor, hand weapon, enchanted shield
    Skink Priest - level 2, Lore of Heavens

    16 Saurus Warriors - full command, hand weapons, shield
    16 Saurus Warriors - full command, hand weapons, shield

    12 Skink Skirmishers
    12 Skink Skirmishers

    Bastiladon - Solar Engine

    Total = 921pts

    As you can see i have 79 points left to play with so any suggestions please advise.. these are the units i have in my possession atm so making the most out of these numbers would be best for my budget...

    Also are skink skirmishers better with blowpipes or shields and javs and where would you advise to place the scar vet and skink priest..

    thanks...

    Matt
     
  2. Pinktaco
    Skar-Veteran

    Pinktaco Vessel of the Old Ones Staff Member

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    I'd probably put the two saurus units into one. Sword and shield is alright though. 30+ saurus should be able to do some damage.
    Give the Scar Vet the BSB and either a BSB for your scar vet or a dispel scroll for your priest, if the point fits (I haven't checked).

    Overall though it's an alright list.:)
     

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