8th Ed. 1000p skink army - need some advice

Discussion in 'Lizardmen Army Lists' started by SirMeepsalot, Jul 30, 2012.

  1. SirMeepsalot
    Jungle Swarm

    SirMeepsalot New Member

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    Okei so here is the thing. I need some help in building this army. Only got the hero choices up so far.

    Heroes - 250

    Skink chief - 105
    Gambler's Armor, Charmed Shield, Ironcurse Icon, Burning Blade of Chotec

    Skink chief - 80
    BSB, Enchanted shield

    Skink Priest 65
    Level 1

    So yea it's after this i need some help. All help on what i should take next would be greatly appreciated.

    Chris
     
  2. Arli
    Skink Priest

    Arli Moderator Staff Member

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    According to my calculations, you are 30 points over your percentage limits. Also, you cannot have more than one enchanted shield in your list. No duplicate items. In your place I would round out my force (once those errors are corrected) with the following:

    I would keep the priest (give him the diadem or a scroll). Make him level 2 and the general.
    I would keep the bsb and maybe give him some magic armor.

    Then I would fill the core with 2 units of 10 skirmishers.
    One unit of Srox with 3 kroxigor and 24 skinks. The heroes go here.

    2 units of 5 chameleons.
    2 single salamanders with extra snack.
     
  3. MOMUS
    Cold One

    MOMUS New Member

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    Doing a low points cost game and playing an all skink army would be a brilliant excuse to do and all skirmisher list.
    How about this?

    Scar vet, cold one, LA, charmed shield, dawnstone, burning blade

    10 cohort skinks

    10 skirmishers
    10 skirmishers
    10 skirmishers

    8 camo skinks
    8 camo skinks

    3 terradons
    3 terradons

    2 salamanders

    1 razordon


    I would avoid taking a big block of skrox as Arli stated, its just going to become the focus of shooting and magic and will be outclassed in combat. When it dies it will be majority of you points.
     
  4. SirMeepsalot
    Jungle Swarm

    SirMeepsalot New Member

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    @arli The percantage is correct, but i missed the shield so thx.
    @momus Can't use scarvet, but the skirmish way is a good idea. I am wondering though if that will just make me a weak wood elf.

    Heroes 218

    Skink chief - 118
    Terradon
    Gambler's Armor, Enchanted Shield, Blowpipe

    Skink Priest - 100 (goes with a unit of skirmishers)
    Level 2

    Core - 262

    3x10 Skirmisher

    10x Cohorts/musician

    Special - 334

    7x2 Camoskinks

    3x Terradons
    3x Terradons/Brave

    Rare 160

    Salamander
    Extra snack

    Salamander
    Extra snack

    Total 998

    Okei, here we go. It might be a little light on camo skinks. Anyways tell me what you think
     
  5. MOMUS
    Cold One

    MOMUS New Member

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    That list looks rather nice to me, people will automatically tell you to swap out the terradons for camo skinks. Stick to you guns two units of terradons willl run rings around the opponents army, they are really good at setting up failed charges and at this low point cost most enemies will ahve little spare to deal with them.

    Brave on the terradons is a waste of points and i never usually take extra snacks but thats up to you. I wouldnt take a second level but rather the diadem of power, a really good defensive magic item. An extra two dice per turn will really help you.
     
  6. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    I don't think he can't take more that one enchanted shield. it's an common magic item, which means you can take several of them, unlike any other magic item.

    am i wrong?
     
  7. SirMeepsalot
    Jungle Swarm

    SirMeepsalot New Member

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    @momus Yea you might be right about the priest there. Would be better with some defense rather then an extra spell.

    Heroes 208

    Skink chief - 118
    Terradon
    Gambler's Armor, Enchanted Shield, Blowpipe

    Skink Priest - 90 (goes with a unit of skirmishers)
    Level 1
    Diadem of Power

    Core - 260

    3x10 Skirmisher

    10x Cohorts

    Special - 372

    8x2 Camoskinks

    3x2 Terradons

    Rare 160

    Salamander
    Extra snack

    Salamander
    Extra snack

    Total 1000


    This is the list I'm gonna go with. I'll tell you have it plays.
    Thanks guys
     
  8. magician
    Skink

    magician New Member

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    You are 10 points too low on the Chief.

    The enchanted shield uses the 15 point cost from the LM book, not 5 points from the BRB.

    Of course, you can't take it anyway so it's moot. You cannot have more than one item from the magic armor lists, and you already have Gambler's Armor.
     
  9. DanBot
    Ripperdactil

    DanBot Member

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    I see a lot of problems with them heroes.

    First thing, you can only take one item in each group per hero. And you cannot have more than one of each item per list.
    Also you cannot take a magic armor if your hero cannot take mundane armor as an upgrade or come with it for free. So a skink priest cannot have any form of magic armor.
    Third. a skink that becomes your armies BSB cannot bring magic items other than a banner under 50 pts. He can however bring mundane light armor and a shield for a few points each. Which if you didn't include the mundane light armor in your original build, the armor save will be the same with light and shield than you had with enchanted shield. And it costs more than 5 times less points.

    I'm thinking more like this,
    Skink Chief (124)
    BSB Sun Standard Chotec
    light armor, shield

    Skink Priest (125)
    Lvl2
    Dispell scroll


    You need a block of rank and file. But skinks don't hold up well to shooting and magic. So you're gunna want to put that BSB in a block of skinks/krox and have that priest solo and behind your line out of sight. You're gunna want to have a lvl2 and dispel scroll for counter magic. They'll almost always have a lvl 2 mage that costs them like 150+ pts. If you can match it for less, you should. And you don't want to go into am enemy magic faze with less dice than them and a lower level caster with all low toughness models. And don't go sparingly on the skinks in that block. You're gunna want it to stay steadfast. And I think you're gunna want to run a steg in your special for a flank charge and to draw fire away from that skrox unit. Sallies and a few skirmishers/small cohort. That would be my list.

    Yes. Common items just means they are in every army list from vampires, to humans, to lizards. You can still only have one. They aren't that common. XP
     
  10. MOMUS
    Cold One

    MOMUS New Member

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    You are only replying to the first post, the OP has since revised his list several times. Try reading the whole thread, your suggestions have already been disproved. :)
     
  11. SirMeepsalot
    Jungle Swarm

    SirMeepsalot New Member

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    @magician You can take both a suit of armor and a shield.

    @danBot You need to read up on the rules and not try to confuse people on this forum. The BSB can take magic items as normal as long as he DOESNT have a magic banner.

    Second. I wrote enchanted shield instead of charmed shield by mistake....

    Third. I haven't tried putting magic armour on the priest, since i know he can't carry any...

    Lastly this thread is done. Please read the whole thread before posting.

    Thanks
     
  12. T`hinker`er
    Salamander

    T`hinker`er Active Member

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    Please let us know how the battle goes. Very interested to hear about your luck using 3 skirmishing units and 2 units of terradon with 2 sallies and 2 camo skink units - if you are careful and patient you should run circles around your opponent, and if you can break a unit or two with all that shooting and panic, you will win. What race is your opponent?
     
  13. SirMeepsalot
    Jungle Swarm

    SirMeepsalot New Member

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    Don't know yet. Gonna play a series of games this saturday at the local shop.
     

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