8th Ed. 1250 against Tomb King

Discussion in 'Lizardmen Army Lists' started by Hflord, Aug 4, 2011.

  1. Hflord
    Jungle Swarm

    Hflord New Member

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    Scar Vet; lt. armor, dragonhelm, amulet of itzl, venom of the firefly; cold one

    Skink Priest; lvl 2, dispel scroll

    Skink Priest; lvl 1, cube of darkness

    Saurus Warriors x30
    Standard and musician (plan to be 6x5 here)

    Skink Skirmishers x10

    Skink Skirmishers x10

    Skink Skirmishers x10

    Skink Skirmishers x10 (this unit with javalins

    Chameleons x5

    Chameleons x5

    Terrodons x3

    There will be a sphinx, a lvl 4 liche and a casket I'm sure....thoughts?
     
  2. MasterSlann
    Cold One

    MasterSlann New Member

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    take out some skinks for at least one salamander. salamanders destroy TK :)
     
  3. Hflord
    Jungle Swarm

    Hflord New Member

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    Also realized I have too many points in hero there...dropped a unit of skink, dropped the scar vet. Have around 320 points left. Thinking of either a cheap slaan or an oldblood. Don't have salamanders just yet :( But really need to get some just for this reason.
     
  4. walrusstooth
    Skink

    walrusstooth New Member

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    Use a cheap slann with the extra dice feature. Then use lore of death and a power scroll with purple sun. I just saw a game were with one purple sun a tomb kings player lost his preist his prince, his bone gaint, and half his skelotens on the first turn.

    Also you only need one skink preist with dispel scroll. Only take about 20 skinks as well, Dedicate the rest to a horde of saurus and sallys.
     

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