8th Ed. 1500 Army list

Discussion in 'Lizardmen Army Lists' started by Ejpok, Apr 26, 2012.

  1. Ejpok
    Temple Guard

    Ejpok New Member

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    Hello There,
    I've been thinking of fielding a funny "shooty" list. And I Have 2 options to go with, And I'm wondering which will preform better:

    1) Lizardmen Army

    1 Slann Mage-Priest
    General; 1 Discipline; Magic Level 4; Lore of Death; Battle Standard
    Plaque of Tepok
    # Focus of Mystery
    Divine Plaque of Protection

    1 Skink Priest
    Magic Level 1; Lore of Heaven
    Dispel Scroll

    1 Saurus Scar-Veteran
    Great Weapon
    Armour of Fortune
    Ironcurse Icon

    20 Saurus Warriors
    Shield; Standard; Musician

    10 Skink Skirmishers
    Blowpipe

    10 Skink Skirmishers
    Blowpipe

    10 Skink Skirmishers
    Blowpipe

    20 Skinks
    Javelin; Shield; Musician
    2 Kroxigors
    Great Weapon

    1 Salamander Hunting Packs
    3 Skink Handlers

    1 Salamander Hunting Packs
    3 Skink Handlers

    5 Chameleon Skinks
    Blowpipe

    5 Chameleon Skinks
    Blowpipe
    Models in Army: 90

    I Was wondering If I shoukd change the AoF into a AoD but I'd rather have 2 Scout units:)

    And Number 2:

    Unnamed1500 Pts - Lizardmen Army

    1 Slann Mage-Priest
    General; 1 Discipline; Magic Level 4; Lore of Death; Battle Standard
    Plaque of Tepok
    # Focus of Mystery
    Divine Plaque of Protection
    Banner of Swiftness

    1 Skink Priest
    Magic Level 2; Lore of Heaven
    Dispel Scroll
    Blood Statuette of Spite

    19 Saurus Warriors
    Shield; Standard; Musician
    1 Champion

    9 Skink Skirmishers
    Blowpipe
    1 Skink Brave

    9 Skink Skirmishers
    Blowpipe
    1 Skink Brave

    10 Skink Skirmishers
    Blowpipe

    20 Skinks
    Javelin; Shield; Standard; Musician
    2 Kroxigors
    Great Weapon

    1 Salamander Hunting Packs
    3 Skink Handlers

    1 Salamander Hunting Packs
    3 Skink Handlers

    6 Chameleon Skinks
    Blowpipe

    6 Chameleon Skinks
    Blowpipe

    Here Is an Option Without a Scar -Vet, And frankly I'm afraid of some Stanks running in my Saurus Block:( The Abbomination or Hydra will still be a pain in the @$$ because I don't have flaming attacks. But overall this is a List with a Hammer and Anvill unit, some trash and A Slann:)
     
  2. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Both lists look good to me, but I favor the second one. The skink priest will help get rid of those extra power dice that you don't use with your Slann. I agree that Hydras and Stanks could be a problem though.
     

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