7th Ed. 1500 campaign list

Discussion in 'Lizardmen Army Lists' started by Gannon, Feb 2, 2009.

  1. Gannon
    Saurus

    Gannon New Member

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    Since I'm in a campaign I won quite some nice battles with my 6th ed list. But now I have to "update my list to 7th ed".

    But now my shooty list I had in 6th ed is no more... no more skink scouts.. no more superpowerfull sallies..
    So I'm gonna change my style to something more Close Combat orientated as it seems like that is what GW wants us to do....

    I thoughts of terradons but they just seem too useless in closecombat, can't take any archer unit like they could before :'(

    Here it comes (1500pts)

    Scar-Vet
    LA, Ench shield
    Sword of Might
    Cold One
    165

    Skink Priest lvl 2
    Cube of Darkness
    140

    Skink Priest lvl2
    Rod of Storms
    Dispell Scroll
    150

    15x Saurus
    Musician, Banner
    Spears
    198

    15x Saurus
    Musician, Banner
    Spears
    198

    10x skink skirmishers
    70

    5x Cold One Riders
    Musician
    Huanchi Banner
    230

    6x Chameleons
    72

    Ancient Stegadon
    275

    1498


    The general idea would be that both saurus blocks march towards the enemy and act as an anvill and both the CoR+Scar-Vet with Steggie act as Hammer units. While the Chams and skinks harras the enemy, redirect charges if possible or go warmachine or wizard hunting.

    So what you guys think? Does this seem like a list that can take diffrent warhammer races ?
     
  2. Carlo Marx
    Cold One

    Carlo Marx New Member

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    I read through the grape vine that saurus get their two attacks when attacking with spears from the second rank. not sure if that is the case (prolly not) but they are no longer predatory fighters. But any way...reason I bring that up, you might try fielding the saurus with spears just to get those extra attacks in. Your already used to the 4+ save so that wont be any different. Other than that, it looks pretty solid. Nice balance between fear and terror, with some magic.
     
  3. Gannon
    Saurus

    Gannon New Member

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    I forgot to mention that they allready got spears, that is why they are 198pts.
    ;)
     
  4. Aparach
    Troglodon

    Aparach New Member

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    Looks like a very good and balanced list. Think probably I would have made something similar :)
     
  5. Dalkarius
    Ripperdactil

    Dalkarius New Member

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    It looks pretty good. I would HEAVILY suggest taking an Engine. Those suckers are amazing at keeping your saurus protected from shooty armies like Elves, Dwarves, Skaven, or the Empire so that the Saurus can get right up in there with all their ranks, AND the engine allows you to blast opponents with High armor saves that can beat saurus like special Chaos Warriors or Knights to hell and back again.
     
  6. Gannon
    Saurus

    Gannon New Member

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    An EoTG is easily 440pts.. and if I would field it I'm sure the opponent would try his best to bring it down as fast as possible. And an engine isn't as good in close combat as an ancient. They just have to challenge the skink priest with a champion and he is dead. I will concentrate my magic on the enemy ranged units to protect my saurus that is why I picked 2 priests instead of one on an EoTG.
     

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