hi all as the topic suggests i have been invited to join a campaign that will start at 1500 points each army and then increase by 250 points every 6 to 8 weeks upto 2500. Bearing this is mind if i dont take a slann at 1500 points i will never get one in as the 250 extra points must be added to your existing list. With this is mind would you guys suggest taking a 375 point slann from the start or would i be better with a couple of skink priests and a scar vet/ old blood general?
If you can, you should include a Slann. I would also try to include one skink priest. The first week(s) of the campaign will be light on magic (or should be) so you should be fairly safe. If you expect more than normal magic for that level, take a small unit of temple guard to protect the Slann. Run lore of Life. After the initial battles, you will be able to add more units/upgrades to the Slann or the units supporting him. It may be harder initially, but by the time you get to 2k, it will be well worth the points.
hmm thanks for the advice, so you would run the slann and temple guard at 1500points thats a large chunk of my points on one unit. It will more than likely be the most powerful unit at 1500 points though. I know theres a few empire armies in the list though and im worried about a lone slann been blown to bits so tg would be useful. Come to think of it could i not run my slann in a unit of saurus or skinks to cut down on the cost? while still getting look out sire rule
Yes you could. The benefit of taking temple guard is that they become stubborn with the Slann in their unit. If you take lore of Life, there is no reason you could not put him in saurus (or skinks for that matter).
there has been a small change to the campaign rules that allow you ti remake 50% of your list once a month when the points allowance changes. This would allow me to add my slann and temple guard when the games get bigger. With that in mind i am thinking of going character light at 1500 points and taking a oldblood or scar vet general 2 units of 20 saurus a skrox unit of maybe 24 skinks 1 krox, 2 salamanders and then a skink priest in a unit of skink skirmishers. Would you think that would be a better idea than running a lone slann at 1500 points bearing in mind theres 3 empire armies in the 8 of us in the campaign and they love there cannons and mortars
Just take a Slann at 1500, he is so worth it. There's no reason why you shouldn't base your 1500 list around a Slann and TG - they should still be competitive. I'd even consider no other heroes until you reach 2500. I'd go for something like: 375 Slann, BSB, Extra Dice, Knows Lore, Dispel Scroll (Life magic) 331 16 Temple Guard, Full Command, Razor Standard 250 20 Saurus, Full Command 250 20 Saurus, Full Command 60 5 Chameleon Skinks 60 5 Chameleon Skinks 160 2 Salamanders, 2 Extra Handlers Later on I would give the Slann becalming cogitation and swap the dispel scroll for feedback scroll & bane head or for cupped hands, add some skirmisher Skinks and maybe some more chameleons, add another two salamanders or a Stegadon, maybe make the Saurus units bigger and add some Stegadons (and POSSIBLY a priest on an engine, but only if you don't expect to face many cannons). Also consider the flame banner on the Slann for an uber TG combat unit (-3AS hits with re-rolls to wound when assaulting a building), but beware dragonhelm/gem heroes holding up the unit solo. Another banner to consider on the Slann is the Standard of Discipline for the amazing +1Ld. Character light is the way forward for LM, I truly believe. Just think each time you consider adding another hero - would his points in Saurus/salamanders do more damage? Also remember that ideally a Slann would be using up all of the PD in the magic phase and so Skink priests should only really be taken for their item holding ability (cube of darkness/a scroll) or for an EotG.