LORDS OldBlood Shield Sword of Swift Slaying Armour of destiny HEROES Skink Priest Lvl 2 Ruby Ring Despel Scroll CORE UNITS 20xSaurus Warriors Full Command 10xSkink Skirmishers 10xSkink Skirmishers 10xSkink Skirmishers SPECIAL UNITS 10xTemple Guard Full Command 5xCold Ones Full Command Bastiladon RARE UNITS Salamander Advice would be greatly appreciated!
Welcome to the forum! Looks like a nice balanced list with no major holes. One exception. I would strongly recommend taking a BSB even if you have to drop your Oldblood. A good BSB is more important than a good general for LM more often than not. Unfortunately it does not say how big your units are. Points costs are forbidden on the forum (GW lawyers) but if you leave out model numbers it's hard to be able to say "your blocks are too large/small/just right" Skink Skirmishers: Most people take the minimum size. I like units of 13 (or 12 with a Skink Priest) because they are slightly harder to panic with magic or shooting. Saurus Warriors: At this points size, 20 is probably about right. Temple Guard: At this point size with no Slann, 20 is probably about right (though you can probably go a bit lower if points are tight). I would advise giving them a magic Banner of some kind (probably Eteranal Flame or the War Banner if that doesn't hurt your overall points too much). Cold Ones: You didn't say whether you are taking spears or not. Sadly my experience with using character-less Cold Ones is limited. I'm making an educated guess that you are running a unit of 5. Salamanders should usually have an extra handler when run solo to give them a little bit of insurance against hunger pains.