7th Ed. 1500 Tourney List

Discussion in 'Lizardmen Army Lists' started by Celticfire, Sep 8, 2009.

  1. Celticfire
    Chameleon Skink

    Celticfire New Member

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    This is going to be a 1500 pt tourney at my local gaming store. I would love some advice on this list. it is based of the mitten tactics by Donkeyhotep.

    Scar-Vet
    Light Armor,Maiming Shield, BBoC or Sword of might<--- help would be nice i can't decide which would be better.

    Skink Priest
    Diadem of Power, Dispell scroll<--- i have never been able to figure out where to put priest on foot. would love advice.

    13 Saurus warriorsx2
    Spears,standars, musician<--- will be screened by skinks that will redirect charges to expose flanks

    10 Skinks skirmisherx2<--- screen and redirect. also possible flank threats

    Skink Cohirt<---Light unit cleanup
    16 skinks
    2 krox, musician

    5 Cold One Cavalry<---Hammer unit of other Suarus unit
    Standard. Warbanner

    3 Kroxigors<---support for a unit of saurus

    3 Terradons<--- Tactical advantge, we all know what they do well do i need to enumerate?

    1 Salamander<---for causing panic tests, were is it best to deploy these?
    1 extra handler
    Total-1494

    Question that i have for you that were not listed above is would it be better to deploy the skirmisher/saurus units in the flanks of in the middle?

    Thanks for the help
     
  2. AlexisC
    Skink

    AlexisC New Member

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    I would always put the saurus in the middle, it gives you a good strong, dependeble core, and I would give your scar vet the sword of might, as that helps with both the wounding roll, and the -1 to armour saves.

    Also use your spare six poins to give your skirmishers a brave, you may as well.
     
  3. Dreadgrass
    Ripperdactil

    Dreadgrass Member

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    On the topic of your Scar Vet, are you aware that the Maiming shield will most likely not stack with either sword? Sword of Battle is my preference for the simple fact I don't have to roll the shields attack seperate, this would give you 6 strength 5 attacks, handy to support the saurus, the other option Id maybe look at is Enchanted Shield and one of the swords you mentioned to get a bit more protection on your general.

    I used a similar skink priest In a 1250pt doubles tournament, I found he was best run alone and either racing him in circles around enemy units to keep out of LoS or just parking him in a forest and just using him for Dispelling.

    Deployment wise things will really depend on terrain, you'll need each saurus to have a clear run at the enemy and enough room for your support units to manouver...
     

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