Hi guys This is the third edition of lizardmen iv tried to make an army and i have been challanging myself to finish it. My first idea was like this Scar veteran Gamblers armour shield handweapon Skink chief Light armour Enchanted shield Egg of Quango ironcurse Icon Skink priest Lv2 Dispell scroll Saurus warriors x 29 Spear Full command Skink cohort x26 full command poison Kroxigors x2 Ripperdactyls x3 Bastiladon sun Engine Ancient stegadon Sharpend horns 1492pts my idea was to have the block of saurus warriors lead by the scar veteran going next to the skink cohort with the skink heroes and having the bastiladon behind in the middle. using the ripperdactyls for hunting smaller Groups or supporting in the flank. And last but not least using the stegadon for hunting monsters or just dealing lots of damage. Im not sure about the skink unit since i could allmost get a unit of saurus warriors instead but then i wouldent have any Place to put the skink heroes. What do you guys Think? sorry for any bad English and thanks for Reading /Simon Please don't post individual points costs for units.
ok so i made some Changes. what do you guys Think? Scar veteran Gamblers armour Egg of Quango shield handweapon 134pts Skink chief Light armour shield BSB 69pts Skink priest Lv2 ironcurse Icon Dispell scroll 130pts Saurus warriors x 29 Spear Full command 349pts Skink cohort x24 full command poison Kroxigors x2 298pts Ripperdactyls x3 120pts Bastiladon sun Engine 150pts Ancient stegadon Sharpend horns 250pts 1500pts
It's not bad. I think the Skink Chief is probably not going to do much for you though. What Lore are you planning on taking with your Priest?
I was thinking of beasts. Yeah i know the skinchief is alittle squishy. I might nice around some points and take another svar vet instead Thanks for the reply.