7th Ed. 1k Friendly (noob)

Discussion in 'Lizardmen Army Lists' started by ron, Oct 21, 2008.

  1. ron
    Skink

    ron New Member

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    Hey all, I only recently started WFB so I am still reading(or should I say memorizing) the rulebook. Here is a list to start out with. Tell me what you all think of it. If anything is blatantly illegal, please tell me. ;)

    Hero:

    Scar-veteran(goes with larger lizardmen regiment)
    Blessed Spawning of Sotek, Great Weapon, Maiming Shield
    139 Points

    Skink Priest
    Lvl2 Wizard, Dispel scroll
    125 Points

    Core:

    Skink Regiment
    10xSkinks
    Hand weapons and Blowpipes
    60 Points

    Skink Regiment
    10xSkinks
    Hand weapons and Blowpipes
    60 Points

    Lizardman Regiment
    14xLizardmen
    Shields and Hand weapons, Standard bearer, Musician
    186 Points

    Lizardman Regiment
    10xLizardmen
    Shields and Hand weapons, Standard bearer, Musician
    138 Points

    Special:


    Cold One Regiment
    8xCold Ones
    Hand weapons, Shields, and Spears, Musician
    290 Points

    998 Points
     
  2. Craken
    Carnasaur

    Craken Well-Known Member

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    Alright so I have some suggestions for you:
    1. The Scar vet, I would suggest dropping the Maiming Shield and giving him the Jaguar Totem, ever since I found out about him he's been a staple in my armies, this is called a JSoD normally here Jaguar Saurus of Doom.

    2. Priest looks good, though the cloak of feathers is fun, but he should work as it is

    3.I would suggest dropping the 10 size unit of saurus warriors an making one 20 block.

    4.The cold ones, you should max out at 6, also would suggest full command for them and the haunchi totem. Its a very powerful combo, the best way to use it is to mek a full movent to the unit you want to charge, make it hopefully within a few inches then fire off the totem and charge in the magic phase, it can almost make a garunteed charge.

    Hope that helps :)
     

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