Hi all, This is my first post on this forum so i'll give you a bit of background. I've been playing warhammer for about 3 years now with a Bretonnian army. A year ago i picked up the lizardmen army book but due to moving house and finding new places to game etc... i have only played a couple of games with it. Now that i've picked up the new book i intend to get more involved with the lizzies. Anyway enough of that, we're here for an army list so here is my first draft. It's pretty similar to the one i played with last time except i've ditched my characters and a unit of saurus in favour of a slann with Temple guard along with a few other subtle changes. Please advice with comments and criticisms 2000 point Magic Heavy list Lord Slann Mage Priest, Focused Rumination Focus of Mystery Battle Standard Bearer Heroes Skink Priest, Level 2 Engine of the Gods Core 20 x Saurus Warriors, Full Command 10 x Skink Skirmishers, blowpipes 10 x Skink Skirmishers, javelins and shields 10 x Skinks Special 20 x Temple Guard, Full Command 3 x Terradon Riders 5 x Cold One Riders, Standard Bearer 3 x Kroxigor Tactics Engine of the Gods is deployed in the centre of my lines with Saurus and Temple Guard either side. Terrodons hunt war machines, skirmishers go on one flank while Cold One Riders go on the other. Standard skinks are to lure enemies into failed charges were possible. Krox and, if possible, Cold One Riders will aim to support blocks of saurus and Temple Guard. General tactic is the good old hammer and anvil that as a Brets player i've been on the receiving end many a time. Plan is to go with Heavens for Slann and blast whoever gets in my way.
Looks pretty solid. I'd drop the TG down to a unit of 16 and add another terridon, CoR, or Kroxigor and give the TG at least a musician so just in case you tie combat you don't lose because the enemy has a musician and you don't.