Hi there, this is my second game. I've just recently joined Warhammer, I'll be playing this list today vs Vampire Counts in... 3h approx, I have no practical experience so let's see how this goes. I have the feeling I'm going to be rap** by this guy xD Slann & Double S.Priest (+6 Channeling Dices) (2400pts) Lords (275ss) Slann Mage-Priest (275ss) (Warhammer: Lizardmen p31) Cold Blooded, Mage-Priest Palanquin, Telepathic Confabulations Channelling Staff (7.5ss), Focus of Mystery (17.5ss), Harmonic Convergence (15ss), Higher State of Consciousness (30ss), Sould of Stone (12.5ss), Talisman of Preservation (22.5ss) Battle standard (20ss) - Standard of Discipline (7.5ss) +3 Channel Dice, High Magic Loremaster, Ethereal, Unstable, ±1 Miscast, 4+Ward Save (Palanquin), 4+Ward Save(Talisman), BSB +1 Leadership Heroes (92.5ss) Skink Priest (47.5ss) Aquatic, Arcane Vassal, Cold Blooded Cube of Darkness (15ss) Skink Priest (45ss) Aquatic, Arcane Vassal, Cold Blooded Dispel Scroll (12.5ss) Core (306.5ss) Skink Skirmishers (35ss) Javelin and Shield Skink Skirmishers (35ss) Javelin and Shield Skink Skirmishers (35ss) Blowpipes Skink Skirmishers (35ss) Blowpipes Skinks (166.5ss) 3x Kroxigor (75ss), Standard Bearer (5ss) 24x Skink (84ss) 24x Poisoned Attacks (24ss) Special (267ss) Temple Guard (267ss) Cold Blooded, Guardians, Predatory Fighter, Sacred Duty Musician (5ss), 36x Temple Guard (252ss) Standard Bearer (10ss) Banner of Eternal Flame (5ss) Rare (259ss) Ancient Stegadon (150ss) Engine of the Gods (25ss), Sharpened Horns (10ss) Razordon Hunting Pack (69ss) 2x Barbed Razordon (69ss) 2x Additional Handler (4ss) Salamander Hunting Packs (40ss)
Surprisingly I won!... His list was something like : 36 Skeletons + lvl 4 Necromancer, Lvl 4 Necromancer Terrorgheist Vampire Lord in flying mount Banshee Banshee 5 Dire Wolves 5 Dire Wolves Spirit Host Spirit Host Mortis Engine 12 Crypt Horrors Since he had no shotting and no warmachine, I kept fleeing from him while frying his units with spells, I was able to land a Fiery convocation on turn 3 after I tried to Arcane unforge his Vampire Lord. I had 7 dices, and was able to land it with 3 dices, he threw 4 dices to dispel it leaving 2 dices to dispel whatever I threw at him next, I used all my remaining dices on Fiery Convocation on hits Skeeleton army that also had two necromancers, he wasnt able to dispel it this turn and he was unlucky in his turn as well, his units kept burning till the end of the game.
I can see this win a battle against Undead, it`s pretty hard. You have an Talisman of Preservation . You don`t need that, the Slann has an shield of the old ones, so he already has an 4+ ward save. I would give hime an Osidian Lodestone, so he would have an 1+ ward save against magic.