I have created a 2.5k list, but I need everyone's opinion on what to add or take out. Lords: 410 Slaan Mage-Priest Hermonic Convergence Unfathomable Presence Channeling Staff Cube of Darkness Lore of Metal Heroes: 533 Tetto'eko Skink Priest Lv 2 Cloak of Feathers Lore of Beasts Skink Chief Light armour Shield Ripperdactyl Egg of Quango Saurus Scar-Vet Light Armour Enchanted Shield Gold Sigil Sword Potion of Foolhardiness Core: 710 Saurus Worriors 50 man squad Banner Musician Skink Skirmishers 10 man squad W/ Blowpipes Skink Skirmishers 10 man squad W/ Blowpipes Special: 540 Temple Guard 20 man squad Reveard Guardian Bastiladon Solar Engine Ripperdactyl Riders 3 man squad Rare: 310 Ancient Stegadon Engine of The Gods Unstoppable Stampede Sharpened Horns P.S I do not own any salamanders so they are out of the question.
Do the following: - Make priest level 1. - Remove cloak of feathers. - Change cube to scroll. - Try and reach 625pts in core, not 710pts. - Remove Engine of the Gods and Unstoppable Stampede I'm not entirely sure, but isn't that roughly 200-220ps? Depending on what you want you can bump the guard unit to 30 models - 140pts. Depending on what you want to do with either the ripperdactyls I'd either bump them to 6 for taking out units or change them to cameleon skinks (10 skinks = 130pts) and take out war machines. If you want to use the rippers for warmachines you can also use them in tandem with the cameleon skinks so maybe 3 rippers + 5-6 skinks. Just a few thoughts.
I appreciate your feedback on my list and I was planning on dropping the engine of the gods and taking out a skink skirmishers squad to bring in some chameleon skinks.
Like the list but put the scroll and cube in there as purple sun will destroy us. Dont like special characters.