8th Ed. 2.5k list.

Discussion in 'Lizardmen Army Lists' started by Utsujin, Apr 24, 2011.

  1. Utsujin
    Jungle Swarm

    Utsujin New Member

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    My friend who plays dark elves, we agree from time to time to not play ANY magic in our lists, what so ever... so here goes..

    Oldblood
    light armor
    tricksters helm
    talisman of preservation
    shield
    additional hand weapon
    264

    scar vet
    light armor
    shield
    bsb
    glittering scales
    145

    scar vet
    light armor
    burning blade
    enchanted shield
    115

    24 saurus, full command 294
    24 saurus, full command 294
    24 saurus, full command 294

    11 skink skirmishers 77
    11 skink skirmishers 77
    11 skink skirmishers, javelins 88

    9 chameleon skinks 108
    7 chameleon skinks 84

    4 terradons 120
    4 kroxigors 220

    2 salamanders, extra handler, 160
    2 salamanders, extra handler, 160

    2500 even.

    I have my 3 big blocks of saurus standard, each unit has one hero in it, the middle will probably have the general and bsb.

    I have plenty of skinks as a bubble wrap to my saurus infantry units. He says he'll probably go mainly shooty, but still balanced overall. One big unit of black guard, executioners. a unit of cold one knights, chariot, 2 bolt throwers, 1 hydra. then 1 unit of corsairs, 1 unit of spearmen, 1 unit of rxb. then a couple units of dark riders with rxb. I'm shying away from big guys so i can fit more saurus in, along with more bodies. If I have points, I could swap out something, for a skink chief with a warpsear for uber killiness. Thoughts, opinions? Remember, zero magic.
     
  2. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    Needs more monsters.
     

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