8th Ed. 2000 and 2500 no magic army lists

Discussion in 'Lizardmen Army Lists' started by Sealterbloind, Jan 13, 2013.

  1. Sealterbloind
    Cold One

    Sealterbloind Active Member

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    Huini Ataxa "Small Curse" 2000 pts


    25x Saurus Warrior (305 pts)
    - full command

    20x Saurus Warrior (270 pts)
    - full command
    - spears

    13x Skink Skirmisher (91 pts)

    Xa-Lot (Oldblood) (256 pts)
    - Blade of Revered Tzunki
    - light armour, shield
    - Nkaxili (Cold One mount)

    20x Temple Guard (355 pts)
    - full command

    Stegadon (235 pts)

    5x Cold One Cavalry (205 pts)
    - standard bearer
    - Banner of Eternal Flame

    Tlaxtlan (Scar Veteran) (133 pts)
    - Sword of Strife
    - light armour, shield

    Salamander Hunting Pack (75 pts)

    Salamander Hunting Pack (75 pts)

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    Yup, here was my 2000 pts list against Orcs and Goblins. I knew before we even started that I'm gonna lose this... He had Wyvern, two Giants, Wolf Riders, six Trolls... -.-" Please give me some help to do a good 2000 no magic list against them :/

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    Kro Quazec "Sacred Blood Thief" 2494 pts

    30x Saurus Warrior (360 pts)
    - full command

    25x Saurus Warrior (330 pts)
    - full command
    - spears

    10x Skink Skirmisher (70 pts)

    10x Skink Skirmisher (70 pts)

    Kai-Huan Boqata (Oldblood) (436 pts)
    - Blade of Revered Tzunki
    - light armour, shield
    - Itzatli (Carnosaur mount)

    20x Temple Guard (355 pts)
    - full command

    Stegadon (235 pts)

    5x Cold One Cavalry (205 pts)
    - standerd bearer
    - Banner of Eternal Flame

    Loq Xlanax (Scar Veteran) (133 pts)
    - Sword of Strife
    - light armour, shield

    2x Salamander Hunting Pack (150 pts)

    Salamander Hunting Pack (75 pts)

    Salamander Hunting Pack (75 pts)

    -----------------------------------

    Aaand here's another list I made just 'cause I would like to try out Carnosaur~ Please give me feedback and help with this too.
     
  2. david l
    Chameleon Skink

    david l New Member

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    Several things stand out to me. The Saurus units small, and the spear unit, which needs size even more, is the smallest. Temple Guard without Slann makes little sense to me and 20 certainly isn't enough. TG might do better against O&G, but they'll still get beaten up by Savage Orc Big'Uns and possibly by squigs, Black Orcs and Trolls. Your characters did not use their full equipment allowance, which is definitely a mistake, and I'd probably take more characters too. A baby stegadon against O&G does not make sense, because the strength 6 of the ancient makes a clear difference.

    Generally the list seems has few options beyond ramming movement 4 infantry into the enemy and hoping you come out on top. O&G have enough strange toys to defeat that concept, as the list you saw shows.

    I would drop the TG, the baby steg, and the cavalry. Combine the Saurus, in one unit of 30-40, and meet the rest of core with a couple size 10 units of skink skirmishers. Use all your rare points on Salamanders and Ancient Stegadons, get some little units of chameleons or terradons in special, and take several fully loaded combat characters on cold ones. The big Saurus unit is an Anvil the enemy will need time to kill while the rest of the list creates openings and kills the enemy.
     

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