new list, new book. I am considering removing a skirmisher unit for another Priest... Saurus Old blood Great Weapon Light Armour Sacred Stegadon Helm of Itza Talisman of Preservation Other tricktser's shard Sarus Scar-Veteran Battle standard Dawnstone Enchanted Shield Light Armour Ironcurse Icon Tetto'eko Skink Priest (Beasts) LvL 2 Cube of Darkness Saurus Warriors x 30 FC 10x Skink Skirmisher Javalins & Shield 10x Skink Skirmisher Javalins & Shields Skink Cohorts x 30 3x Kroxigor Musician Standard Bearer 3x Terradon Rider 3x Terradon Rider Ancient Stegadon Sharpened Horns Edit is list, by my math that should be 1996... All comments are welcome and will taken under consideration.. Thanks
Looks ok. I haven't ever ran Temple Guard without a Slann since there are so many special rules they gain with one. I would rather take the same points in Saurus. Your Oldblood and Scar-Vet would do well with more armor. It's pretty easy to get both of them to a 2+ save. Your General will peobably be ok, but a re-rollable 4+ on the BSB isn't very optimal. I'f you gave him the enchanted shield instead of a Great Weapon he would be a lot more survivable. For your priest, I think you would be better off with a Dispel Scroll or the Cube of Darkness. The little bugger will only have 2 spells anyway, so there is really no need to max out your power dice. Plus your army will be better defended if you add in something to take care of those spells that can swing the battle. Looks good though! Be sure to let us know how you like the Steg Helm.