Slann + - Focus of M. - Rumination - Higher State of C. - Becalming Cogitation + - Cupped Hands + BS - - - > 495 Pts This guy will fly around on his own, providing the lore fitting against which ever foe i face. he will hide somewhere and cast out of the skinks. Becalming cogitation will be swithced against soul of stone against magic-poor armies. Skink-Priest - Lvl 2. + - Engine + - Tepok - 1 x scroll - - - > 430 Pts Pretty Obvious Scar Vet + - Cold One + - Blade of Chotek - Bane Head - E. Shield - Light Armor - - - > 155 Pts He is to ride with the COR and provide kamikaze attacks against enemy leaders if necessary. 18 Saurus - Spears - Musician - Standard bearer - - - > 234 Pts These guys will keep the enemy from reaching my slann 10 Skink skirmishers - - - > they are a missile screen 10 Skinks - - - > speed bumps and lures 10 Skinks - - - > see above 18 Saurus - Spears - - - > 216 Punkte a little extra fighting power to slow enemy units down 3 Terradons - - - > obvious 5 COR - Musician - Standardbearer - - - > 205 Punkte Counter Charge unit. They are supposed to assist the saurus or smack soft units on their own. = 2000 Pts
The List seems to work quite well. I annihilated Tomb Kings Yesterday. He conceded after 3 1/2 Rounds because basically everything except the tomb king, the tomb prince and a mage were dead. the King and the prince were as good as dead then, too.
Sorry for the very noob-ish question but, are musician really worth it for lizardmens? (someone told me it wasn't so worth it, but i'm not too sure about that, I like the idea for a close combat...)(I'm new in the game, so hehe)
musicians are worth it. For a few pts you get +1 to rally when fleeing and also gives you +1 in combat if the result is a tie. Nothing worse than failing a panic check and fleeing after your opponent paid a few pts for a muso and you didn't
You are right that musicians have less worth for LM due to the cold blooded rule meaning if you lose combat by 1 (from an opponents muso) you will probably pass, and when rallying with cold blooded you will probably pass. The only army where musos are less worth it than LM are undead, who never break. But keep in mind if you are facing fear causing units (and there are a lot around these days) you could find yourself automatically fleeing due to fear. Losing a 200 points unit because you didn't take a 5 point musician leaves a bit of a sour taste in the mouth. The main function of a musician really is to negate your opponents musician so they can't beat you during draws.
Saurus might not be in that much need of a musician, I just take one cause .... well I just do, and then I dump em if I need points elsewhere. On skink cohorts thou, I kinda feel that a musican really is worth it, you flee with em alot and they have a weaker LD and I usually use em on my flank without the generals leadership. Trial and error still for me thou, champions is another thing I am reconsidering cause I have a regular opponent with beefed up WoC super dudes that slaughter evrything they see. Also Axolotl how do you feel the lone slann works for you, I would feel that he was a bit nekkid without his beefcake saurus to cover for him. Would you still have him running around facing MSU, other fast stuff and shooting heavy armies? Gonna have to try it when I get enough models to cover the pointsink TG unit ^^