Ok, new to Lizardmen and I want to do something less reliant on magic. Here is what I am thinking. This is for a good time! Saurus Old Blood -Halberd -Armor of Destiny -Venom of the Firefly frog -Carnosaur Skink Chief -Stegadon Warspear -Stegadon Skink Priest -Dispel Scroll -Ruby Ring of Ruin 30 x Saurus Warriors -Full Command 25 x Saurus Warriors -Full Command 10 x Skink Skirmishers -blowpipes 10 x Skink Skirmishers -blowpipes 15 x Skink Cohorts -musician 15 x Skink Cohorts -musician 1 x Salamander -3 crew 1 x Salamander -3 crew Total: 1999
Looks good. Nice balanced list. The Ruby Ring of Ruin is a nice touch. My personal preference would be to run a units of 27 Saurus instead or 30 and 25 but I have an broderly OCD symmetry bias. I also get paranoid about running lone Salamanders without extra handlers, but that's also personal preference. I'd also consider running the blowpipe skinks as chamo skinks instead. You have two monster mounted characters so you want to try to take down enemy cannons and rock throwers as quickly as possiblle.