Hi all! I posted a list a while ago that contained lots of mistakes... so I checked it out once again and made a pretty simple but had hitting list. Tell me what you think about it! LORD: Oldblood: 440 Carnosaure Armor : Light armor. Obj. : -Piranha blade - Mutilating shield - Venom of the fiery frog HEROS: S. Priest: 440 Lvl 2 EotG Obj. : - Diadem of Power - Dispel Scroll S. Chief: 380 Ancient Stegadon Obj. : - War spear of the stegadon CORE: 10 Skinks xxx 10 Skinks Skirmishers xxx 10 Skinks Skirmishers xxx SPECIAL: 3 Kroxigors: xxx 5 Saurus Cavalry: xxx 5 Skinks Chameleons: xxx RARE: 2 Razordons: xxx 2000 Allright so the plan was to have hard hitting and fast troops (no lower base mouvement than 6). I would have put my Carno lord in the Cavalry to give them the frenzy bonus (I don't plan on failing their stupidity test though ) I would have combined charge with the unit of 10 skinks with either one of the stegadon in order to use the auto flee factor (due to terror) when outnumbered. the krox would have went on the opposit side of the cavalry and the Razordons would have been there to ensure me a good flank and rear cover while ready to take charges! Thats about it! Just a little question : what about the Oldblood mutil shield... i put it on because i beleived that the extra attack could benefit from both advantages of the other 2 items (poison and 2 would/wound) since it's only mentionned that is has to be at base strenght... not so sure about that though... Comment at will!
Actually, the venom won't work on either the Pirahna Blade or the Maiming Shield. The reason is that the venom only affects mundane weapons. You would also have to specify which attack comes specifically from the shield because it won't double the wounds like the Pirahna Blade. Drop the venom if you plan on using any magic weapons and unless you're really needing the one extra attack, the Shield of the Mirrored Pool or the Enchanted Shield will probably be better deals.
2 more things: 1. Even though a character is frenzied, he doesn't transfer it to a unit he has joined and vice versa. Remember also that the Carnosaur dosn't get frenzy until it has caused wounds in close combat. 2. Non - fear causing units like skinks do not add their unit strength for auto-breaking an enemy due to fear. You only add up the unit strength from the actual fear causers involved in the combat.