8th Ed. 2000 Tournament list

Discussion in 'Lizardmen Army Lists' started by Haemoglobin, Jan 19, 2015.

  1. Haemoglobin
    Ripperdactil

    Haemoglobin 9th Age Army Support

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    Hello guys
    I am planning to attend a 2 day, 5-battle tournament. The tournament is relatively uncomped and includes ET. Only the magic rules of ET are not used. Every army gets to bring a free Giant model to include in their list.

    A maximum of 1k points to the combined cost of heroes and lords.

    I generally dislike the Slann and having alot of points invested in magic. So here goes:

    Lord
    Saurus Oldblood
    Carnosaur (fully upgraded)
    Armor of Destiny
    Dawnstone
    Great Weapon

    Hero
    Saurus Scar Veteran
    BSB
    Armor of Fortune
    Sword of Striking
    Shield

    Skink priest
    Dispel scroll
    Lvl 2

    Core
    30x Saurus warrior + Full Command

    10x Skink Skirmishers
    Javelins

    10x Skink Skirmishers
    Blowpipes

    10x Skink Cohort

    13x Skink Cohort + Banner

    Special

    Bastilodon
    Solar Engine

    3x Terradon Rider

    3x Terradon Rider

    Rare
    Ancient Stegadon
    Sharpened Horns

    So the idea behind this list: several targets so the Carnosaur can survive a tad longer (Bastiladon + Ancient Stegadon + Saurus Warrior horde). Two units of Terradon Riders to take out Warmachines and some chaff. Bastiladon provides a +1 I buff aswell which is always good. Pair up the Carnosaur with the Ancient Stegadon for a double charge. The Saurus horde also gives me a chance to take out enemy hordes (supported with either heavens signature or beast signature) or to reform deep and tarpit.

    The one Skink Cohort with the banner is in there as a tiny bunker for the mage and to bring the banner count up (Fortitude). The blowpipes are in there for two reasons: less models to paint and doubleshots on the Giant will probably be painful.

    So I have a bit of everything: damage dealers, redirect, magic and warmachine hunters.

    Thoughts anyone?
     
  2. Skinquisitor
    Kroxigor

    Skinquisitor Member

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    Hey man!

    The saurus unit in this list is pretty useless, kinda free points for your opponent: this list cannot buff them up to a decent stats, and they are not so mobile compared to your other units. Fill your core with cohort and skirmishers:) Against hordes, try adding 2 sallies. If you equip your oldblood with stegadon helm and talisman of preservation, you can have armor of destiny on your scar-vet. Mount him on a cold one, and give him a gw. The oldblood will still be resiliant, and youll have a bsb able to fight and withstand many things.
    Is the priest heaven? Id suggest that, to ~silence warmachines. Also, you can use iceshard blizzard on big units, then charge it with bloodroaring carnosaur ;) If you need extra points for the changes, remove solarodon, its the least mobile in the list, its shooting is just 66%, then you need another 4+ to be effective.
     
  3. Haemoglobin
    Ripperdactil

    Haemoglobin 9th Age Army Support

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    Well I know that the Saurus Warriors are a subpar choice, yet they are already painted and saves me alot of time painting wise. And I added the magic weapon to the BSB to get some magic attacks in the list. But I will see what I can think of using skinks/krox in the list. Cheers for the feedback!
     
  4. Haemoglobin
    Ripperdactil

    Haemoglobin 9th Age Army Support

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    Revised list, without the saurus:

    Lord
    Saurus Oldblood
    Carnosaur (fully upgraded)
    Sacred Stegadon Helm of Itza
    Talisman of Preservation
    Great Weapon

    Hero
    Saurus Scar-Veteran
    BSB
    Armour of Sestiny
    Cold One
    Great Weapon

    Skink Priest
    LvL 2
    Dispel Scroll
    Lore of Heavens

    Core
    10x Skink Skirmisher
    Javelins

    10x Skink Skirmisher
    Blowpipes

    10x Skink Cohort

    10x Skink Cohort

    28x Skink Cohort
    2x Kroxigor
    Banner, Musician

    Special
    Bastiladon
    Solar Engine

    3x Terradon Rider

    3x Terradon Rider

    Rare
    Ancient Stegadon
    Sharpened Horns

    Salamander Hunting Pack
    Extra handler

    That leaves me with 11 spare points. However I am down 1 fortitude considering for the tournament the BSB and General need to be in a unit of at least 5 models to generate fortitude.

    Comments?
     

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