Hello again guys, I've been skimming over a lot of lists lately and have compiled what I believe to be a very competitive list. I'll be coming up against Vampire Counts on the weekend, and I have basic list below. (I have no idea what some of the banners/magic items do so maybe you could help me out with that ) I will most likely be taking the Lore of Shadow for Pit of Shades, increased fear immunity and of course the missiles and movement to boot. The list below is not tailored specifically to a VC army, this is more of an all rounder that I will be looking to take to future tournaments, so let me know what you think. =D Here she is: Characters Slann-Mage Priest (General and Battle Standard Bearer) … 415pts War Banner Focus of Mystery Focus of Rumination Dispel Scroll Bane Head Skink Priest … 435pts Level Two Ancient Stegadon with Engine of the Gods Plaque of Tepok War Drum of Xahutec Saurus Scar-Veteran … 144pts Hide of the Cold Ones Great Weapon Shield Core 12x Saurus Warriors … 156pts Spears Standard Bearer 12x Saurus Warriors … 156pts Spears Standard Bearer 10x Skink Skirmishers … 70pts Blowpipes 10x Skink Skirmishers … 70pts Blowpipes 10x Skinks (Ranked) … 50pts Javelins + Shields Special 14x Temple Guard … 245pts Standard Bearer, Musician 3x Terradon Riders … 90pts 3x Terradon Riders … 90pts Rare Salamander Hunting Pack … 75pts Power Dice: 2 + 4(+1 to each spell cast by the Slann) + 3 Dispel Dice: 6 + Scroll Total: 1996pts 3 units of ninja skink harassment/diverting, which is key to keeping the enemy hard hitters away from my core units, protecting flanks and opening up flank charges. 2 units of superhero terradons for dealing with enemy missile troops/war machines/fast cavalry. Salamander, Terradons, Skinks will provide adequate shooting. 1 effectively unbreakable infantry unit, 2 units of thrash and slash with the added benefit of a T6, Fear Immune/Causing Tank in one. (Stupidity? 3D6 Ld8 I’ll take it like a man…) Vampire Counts List... Characters Vampire Lord Helm of Commandment, Skull Staff, +1 Magic Lvl, Master of the Black Arts, Dark Acolyte, Lord of the Dead. Vampire Dark Acolyte, Lord of the Dead, Flayed Hauberk, Sword of Might. Wight King BSB (Drakenhof Banner) Core 2x15 Skeletons 18 Crypt Ghouls 2x5 Dire Wolves Corpse Card w/Balefire --- Necromancer w/ Power Stone, Dispel Scroll, Raise Dead, Inv Nehek Special 18 Grave Guard (Banner of Barrows) 5 Black Knights (Standard of Hellish Vigour) Rare Varghulf
Hi, List looks good all round, my only point would be that your facing a very magic heavy VC list, so I'd be tempted to grab maybe another scroll or the diadem on your Skink Priest if you could, just to really cull his raising power...
Against VC you'll want becalming cogitation on your slann... suddenly one dice spam is a lot less viable on his lord
Very Good List... I agree with Dumbledore, you'll want becalming cogitation, but I don't suggest you change your EoTG setup. It's golden, you'll be able to cast - and hopefully get off some useful spells from heavens - plus the "can't be march blocked" will really help you against those VC blocks. Be careful with your EoTG. But considering it will do str 5 hits on undead, and you'll run circles around his slow, barely unturnable blocks, its a great unit against VC.
Cheers for the replies guys. I agree about the Becalming Cogitation for VC, so I might drop a unit of Cohorts for it... However, against any other army I'll prob take the current setup.