7th Ed. 2000pts alright list need refining

Discussion in 'Lizardmen Army Lists' started by limitlessreborn, May 21, 2009.

  1. limitlessreborn
    Skink

    limitlessreborn New Member

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    This is my army list that i run atm, i have had 1 loss with this list, 2 draws and 6 wins. basically i put my cold ones my stegadon, and my carnosaur all next to each other, and there is not many units that can withstand all 3 of these charging into a single unit.

    The reason im on here is because I played quite an experienced player yesterday (we drew) but it was the hardest game i ever played, my dispelling was terrible he got 4 curse of years spells off on my saurus units(it makes anything(including whole units) take a wound on 6's, then at the end of the next magic phase they take a wound of 5's, then 4's etc.) anihilating a whole unti leaving 3 saurus in one and then leaving 13 saurus in the other before they where killed and run down.

    So i ask you what should i do to this list to make it more anti magic, i still want to keep my carno, steggy and cold ones, but i dont no how to dispel more, in the whole game i dispelled 4 spells and (that was including my dispel scroll) and i get 6 dispel dice a turn. my army list is as follows:



    Lord, general
    Saurus old blood
    Carnosaur
    Light armour
    Scimitar of the sun
    Maiming shield
    445

    Heroes
    Saurus scar
    Cold one
    Burning blade
    Glyph necklace
    Light armour
    Shield
    BSB
    188

    Skink priest
    Lvl 2
    EOTG’s
    Dispel scroll
    Diadem
    440

    Core
    Saurus warriors x 15
    Spears
    Command
    210

    Saurus warriors x 15
    Spears
    Command
    210

    Saurus warriors x 16
    Command
    206

    skink skirmishers x 10

    Special
    Cold ones x 5
    Musician
    Banner
    Huanchi’s blessed totem
    230

    TOTAL
    1999


    3 things u should know about me
    1. I hate skinks they are weak and freighten easily, the only reason that i have 1 unit is as a flesh shield or blow pipes are good against enemies with not much armour.
    2. I know cold ones are expensive and that they are anoying with stupidity, but thats a risk i am willing to take.
    3. My guy on carno has that setup because he is know like a whole unit of warriors with better strength and tougness with 9 attacks when he is frenzied, and his carno having 5 attacks was too good to refuse.

    please help!
     
  2. Corbechev
    Saurus

    Corbechev New Member

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    If you need more dispelling you could drop the maiming sheild for a normal sheild, that rogue saurus in the 16 man unit, and the skinks (since you don't like them) to get another priest scroll caddy.

    It would be 115 for a priest with 2 scrolls i believe, and what I put forward is 109 i believe so you might have to shave something else. beyond that, this is very similar to an army i ran recently.



    I found that the 5 attacks from the Old Blood and the 4 attacks from the carnasaur pre frenzy were enough to not need to spend 50 points on 2 more, i am a huge fan of sword of striking though, 2's to hit on most anything is amazing and for half the cost. For the most part opponents will keep their multiwound stuff (i.e. vampires who also have ws6) away from your predatory bite so you can devour basic infantry to your hearts content.
     
  3. limitlessreborn
    Skink

    limitlessreborn New Member

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    i might try taking the skinks out, but they are a handy flesh shield, and they do take down ghouls easily(i play against VC alot) with blow pipes. maybe im just over compensating (i think thats the word i want) as i did roll alot of 2's and 1's when trying to dispel. the main question is:

    6 DISPEL DICE, IS IT ENOUGH????

    In terms of going against balanced armys, as my army is very close combat heavy, do you think it will survive against a slightly magic army or even a magic heavy army.

    THANX FOR THE COMMENT(S) THOUGH :p
     
  4. Caneghem
    Carnasaur

    Caneghem New Member

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    Another thing you have going for you is the EotG wardsave. You can consider this a form of defense against at least the magic missle type of magic, and possibly let some magic missiles go undispelled if they have other spells to worry about.
     
  5. Aranigej
    Temple Guard

    Aranigej Member

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    Local games tend to be very magic heavy these parts (12 power dice and the like). First off you need to see the chances of facing heavy magic armies. If you think that there is a good chance of coming against one such army, then I would definitely suggest another priest (lv 1 is enough) with one or 2 scrolls.

    Also, I would always use the diadem for dispelling pusposes in these situations.

    As a general comment, I like the composition of your army.
     
  6. limitlessreborn
    Skink

    limitlessreborn New Member

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    Thanx for the comments, i always save 2 dispel dice using the diadem.

    @ Aranigej thanx for the compliment, i also like the composition of my army ;).

    i think ill move som things around so i can get a lvl1 priest with 1 dispel scroll atleast.
     
  7. Aranigej
    Temple Guard

    Aranigej Member

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    Also, don't forget that the carnosaur is no longer a large target so putting it in the safety of a saurus warrior unit will ensure that it is not targeted by enemy nasty warmachines :)

    Keep him there for a couple of turns and when he is within range... unleash him *insert evil laugh*
     
  8. Caneghem
    Carnasaur

    Caneghem New Member

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    Isn't US 6 too big to get a "look out sir"?
     
  9. Aranigej
    Temple Guard

    Aranigej Member

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    You're absolutely right *looks down in shame*
     
  10. Revered_Guardian
    Troglodon

    Revered_Guardian New Member

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    However the carno lord not being a large target means he can be skink screened!!!!
     
  11. limitlessreborn
    Skink

    limitlessreborn New Member

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    damn this is some good stuff, skink screening a carnosaur. AWSOME!
     

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