7th Ed. 2000pts OldBlood of Doom

Discussion in 'Lizardmen Army Lists' started by Nakai, Apr 11, 2010.

  1. Nakai
    Saurus

    Nakai Member

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    so my plan is (im facing elves high and dark) to use the skink priest to hopefully kill off any archamges or sorceresses, any extra will be gone after with terradons. The stegadon and the Oldblood run around charging things together causing havoc herding the enemies units towards my three blocks of warriors, and hopefully into my large unit of temple guard. Hopefully once this is achieved i can slam into the flanks of the unit with one of my units (more ideally both) of Saurus warriors which will have one of the cheapy scar-vets in it for that little extra oomph. And while all this is going on my skinks screen and poison anything that comes into range. Does this seem like a good solid plan? is there anything I can change to make the list more effective or should it be ok as is? please let me know what you think of the list :)

    Oldblood
    shield
    greatweapon
    hide of the cold one
    charm of the jaguar warrior
    talisman of protection

    Skink Priest
    lvl 2
    bane head
    bloodstatue

    Scar-vet
    light armour
    greatweapon

    Scar-vet
    light armour
    enchanted shield
    battle standard

    2 x 14 Saurus warriors
    standard
    spears

    4 x 10 skinks

    15 temple guard
    F.C
    Sun standard of chotec

    2 x 3 terradons

    Stegadon
     
  2. The Hunted
    Carnasaur

    The Hunted Active Member

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    Temple guard are not worth it when you do not have a Slann.
    There cost is only worth it when they are stubborn and ITP.
    Right now, they're just very expensive saurus warriors.

    So, drop the temple guard and add a unit of saurus warriors with spears, and add more bodies to each unit of saurii.

    You run units of 14, which will be 15 with a scar-vet. They can be run in units of 17+SV or 18 easily.

    I wouldn't want to run my Oldblood with the CotJW. You do not have an overwhelming magic phase, so it can be dispelled pretty easily.
    Besides, if your opponent wants to keep your oldblood where he is, he will.

    So, atleast give the Oldblood a mount. Carnosaur is potent, but a Cold One can do the job.
    This requires you to take a different build, but it is worth it.
    Check out this topic for some builds;\
    http://www.lustria-online.com/viewtopic.php?f=15&t=3207
    Ofcourse, pick what you think suits your playstyle best.

    Your priest on EotG looks good. If you know you're playing against elves, the Blood Statuette is actually pretty good. At least it gives him a "Oh no!" moment.

    Cheap scar-vets are nice to have. Make sure you protect you BSB well, as he's worth 100 VP more than his cheap counterpart.

    I'd also try to make your 4x10 skinks; skirmishers.
    There's just so much more you can do with skirmishers, that you can't do with ranked skinks.
    At least bring 2 units of skirmishers.

    The Terradons and Stegadon are strong choices. Use them well!

    The Hunted
     

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