7th Ed. 2250 7th Edition New Player List

Discussion in 'Lizardmen Army Lists' started by Xaltqa, Jan 31, 2009.

  1. Xaltqa
    Jungle Swarm

    Xaltqa New Member

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    G'day guys,

    As one of the many who will most likely grace these forums in the coming weeks, I apologise for interrupting your relative peace of the last year. :)
    Without further ado, I present my list (which is for general non-tournament play, though still against rather competent players & some dirty lists).
    EDIT: Tweaked a little.

    LORDS

    Saurus Oldblood on Carnosaur w/ Blade of Realities, Talisman of Protection, Light Armour, Shield

    HEROES

    Skink Priest on EoTG w/ Level 2, Diadem of Power, Dispel Scroll

    Skink Priest w/ 2 x Dispel Scrolls

    Shink Chief w/ Sword of Battle, The Maiming Shield, Light Armour, Terradon

    CORE

    15 Saurus Warriors w/ Spears, Full Command

    15 Saurus Warriors w/ Spears, Full Command

    12 Skinks w/ 1 Kroxigor, Musician

    12 Skinks w/ 1 Kroxigor, Musician

    15 Skirmishing Skinks

    SPECIAL

    10 Chameleon Skinks

    3 Terradon Riders

    RARE

    3 Salamanders w/ 2 extra Skinks

    TOTAL: 2250pts

    The general idea is to march the Carnosaur, Saurus', Ancient, & Skinks/Krox up the centre to his his block units (utilising the 5+ ward against shooting) while the skinks redirect for the other units to have a go at. Krox allows a rally check of 8, which is all in all quite a good redirecting unit!
    Terradons are primarily there to harass war machines while chameleon skinks to make a nuisance & grab table quarters late in the game. Skink Chief is obviously for mage/warmachine hunting with/without the other terradons, though their unit strength of 8 allows me to negate ranks later in the game if I want. Plus he has 5 S4 attacks every turn, so he can go mage hunting too (except for vempire & daemon mages, of course).
    Non-mounted priest can either hide the whole game or join one of the skink blocks depending on what spell he gets.
    Salamanders are for flank guarding against knights/fast cav & with their -3AS and auto panic check should prove to be a suitable deterrent for any foolish cav trying to flank me. Not sure if I should go with Salamanders or Razordons here, some advice would be appreciated.
    Carnosaur (which I assume will be the most scrutinised) is meant to be anti-general with the blade of realities, with the backup of still causing a large amount of wounds if they pass all their LD tests thanks to the Carnosaur & his own sweetness.

    So yeah, comment & criticise as you see fit, I'm looking forward to reading your replies!
     
  2. Putros
    Skink

    Putros New Member

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    Looks good to me, seems somewhat like what ive got planned.

    You should remove the points costs as you arent allowed to post costs from the new book yet.
     

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