7th Ed. 2250 List that has to fight primarilyEmpire, WOC, VC and TC.

Discussion in 'Lizardmen Army Lists' started by DonkeyHotep, Jan 29, 2009.

  1. DonkeyHotep
    Temple Guard

    DonkeyHotep New Member

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    Often wind up fighting primarily Pajama Warriors, The Nurgle Bros., The VietCong and Mum Ra.


    Slann Mage Priest
    w/ Battle Standard Bearer
    w/ Cupped hands of the old ones
    w/ Itxi grubs
    w/ rod of the storms
    w/ Bonus discipline

    Scar Veteran
    w/ Shield
    w/ Great Weapon
    w/ Cold One armor

    Skink Preest
    w/ level 2 upgrade
    w/ scroll

    Block of 20 Saurus
    w/ Speerz
    w/ F.C.

    Block of 19 Saurus


    10 Skeenks
    w/ blowpipes

    10 Skeenks
    w/ blowpipes

    11 Skeenks
    w/ blowpipes

    11 Skeenks
    w/ blowpipes
    --------------
    10 Temple Gard
    w/ f.c

    7 Cold one Riders

    5 Chameleon skeenks

    -------------
    Razordon
    w/ X-tra Skeenk

    Razordon
    w/ X-tra Skeenk




    The strategy is simple, dominate the flanks with skeenk spam. I think that a single razordon should be able to stop marauders, pistoleers, and other flank harassment unit. The scar vet is stupid, but he's also toughness 6 and quit armored even without using a shield, this is important because he is designed to be targeted with bear's anger, where toughness 7 comes into play and will virtually guarantee that he wins in a challenge against non-runefang opponents. Suddenly he becomes a 7 T 7 S 7 A monster. The slann can use his disciplines to ensure that cheep loars like the beasts have an attempt on every spell. The Priest.... Also, having so many small units means that I can deploy all the trash before I actually place anything important, thus ably countering my opponent. Thoughts?
     
  2. lupercal
    Kroxigor

    lupercal New Member

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    drop the COR join up two of your skink units and put krox in with the big skink unit use the razordon's to control the flanks or just really pound on one flank depending on the board
     
  3. DonkeyHotep
    Temple Guard

    DonkeyHotep New Member

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    If I drop the COR then I really have no hammer units... That's also a lot of point, where do you suggest it be spent, because a couple KRawk's ain't gonna fill it...
     
  4. Aparach
    Troglodon

    Aparach New Member

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    Can't really give much of adwise before I get the New book.(There isn't a GW store within 600 km of my town..)
    But, as far as WoC goes, this seems like a really good list to me! I don't know all the slann disciplines yet, but be sure to max out offensive magic to handle all that armor.. I would recomend you not deploy your unit to far from each other to ensure they all reach the enemy though. The worst things with big block armies is if the opponent just circle around you...
     
  5. lupercal
    Kroxigor

    lupercal New Member

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    the krox become the hammer they move 6 in instead of 7 but are way better in combat res more skinks to replace the lost skirmishers maybe another razor if points allow haven't seen the new book yet either but that's my advice from what i've heard so far
     

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