7th Ed. 2250 Lizardmen friendly

Discussion in 'Lizardmen Army Lists' started by ron, Nov 16, 2008.

  1. ron
    Skink

    ron New Member

    Messages:
    29
    Likes Received:
    0
    Trophy Points:
    0
    I might be waiting for the new codex before seriously spending money on lizardmen, but if not, this is wait I was thinking of doing.

    Lord/Hero/Rare(General):Slaan Mage Priest
    2nd Generation, Plague of Dominion, Plague of Topek
    525 Points

    Hero:Skinkpriest
    Level2 Wizard, 2xDispell scrolls
    150 Points

    Hero: Skinkpriest
    Level2 Wizard, Rod of the Storm, Dragonfly of Quicksilver
    150 Points

    Core: Temple Guard
    16xTemple Guard, Musician, Standard-bearer w/Magic Banner:Sun Standard of Chotec
    333 Points

    Core: Saurus Warrior Regiment
    12xSaurus Warriors, Musician, Standard-bearer
    162 Points

    Core: Saurus Warrior Regiment
    12xSaurus Warriors, Musician, Standard-bearer
    162 Points

    Core:Skink Skirmishers
    16xSkinks, Handweapons and Blowpipes, Scouts
    112 Points

    Core:Skink Skirmishers
    16xSkinks, Handweapons and Blowpipes, Scouts
    112 Points

    Core:Skink Skirmishers
    16xSkinks, Handweapons and Blowpipes
    96 Points

    Special:Kroxigor
    4xKroxigors including one Kroxigor Ancient
    252 Points

    Rare:Salamander Hunting Pack
    3xSalamander Hunting Packs
    195 Points

    2249 Points Any Comments, Criticisms, or You-noob-that-will-never-work/is-a-point-sinks welcome.
     
  2. Aparach
    Troglodon

    Aparach New Member

    Messages:
    631
    Likes Received:
    5
    Trophy Points:
    0
    Looks like a core of your army. I have a few comment, though they basically is based on my own playingstyle and preferences...

    1. Always consider a Scar-vet. They give you hitting power, flexibility and (with some items) a challenger.

    2. Don't like anciet krox becous of the high amount of points he take. Try to save some extra points elsewere and buy an extra krox instead, giving you 3 extra wounds, and 3 instead of 1 extra attack.

    3. Divide your skiks in units of 10 for mobility unless you'r affraid of panic tests, but considering our lovely cold blooded rule, I tend to go for mobility here.

    4. Your Slann kind of suffers from the "all eggs in one basket" With a 2.gen. and 16 temple guards.... I would have made it 12 temple guard, made your saurus warriors bigger, and divided your army strenght a bit more.

    Again I will just say that these are my preference, and I notice your army isn't like any of my own meening I haven't tried something alike. I usually go for a stegi, krox units of 3 and a scar-vet. And I never take Scrolls! But hey, that's just me ;)
     
  3. ron
    Skink

    ron New Member

    Messages:
    29
    Likes Received:
    0
    Trophy Points:
    0
     
  4. Aparach
    Troglodon

    Aparach New Member

    Messages:
    631
    Likes Received:
    5
    Trophy Points:
    0
    Well, good luck anyway with your new army and may the Old Ones ensure your many victorys over the lesser races ;)
     
  5. didleoman
    Chameleon Skink

    didleoman New Member

    Messages:
    163
    Likes Received:
    0
    Trophy Points:
    0
    don't forget about units of kroxigar for heavy armored targets or straight up flank slaughter

    or war machine hunting with terradons
     
  6. ron
    Skink

    ron New Member

    Messages:
    29
    Likes Received:
    0
    Trophy Points:
    0
    After due consideration, I made some changes. Any comments on this list?

    Lord/Hero/Rare(General):Slaan Mage Priest
    2nd Generation, Plague of Dominion, Plague of Topek, Totem of Prophecy
    625 Points

    Hero:Skinkpriest
    Level2 Wizard, Diadem of Power
    135 Points

    Hero: Scar-Veteran
    Great Weapon, Shield, Charm of the Jaguar Warrior, Blessed Spawning of Sotek, Blessed Spawning of Quetzel
    146 Points

    Core: Temple Guard
    12xTemple Guard, Shields, Musician, Standard-bearer, Revered Guardian
    251 Points

    Core: Saurus Warrior Regiment
    15xSaurus Warriors, Musician, Standard-bearer, Spawning Champion
    210 Points

    Core: Saurus Warrior Regiment
    15xSaurus Warriors, Musician, Standard-bearer, Spawning Champion
    210 Points

    Core:Skink Skirmishers
    12xSkinks, Handweapons and Blowpipes, Scouts
    84 Points

    Core:Skink Skirmishers
    12xSkinks, Handweapons and Blowpipes, Scouts
    84 Points

    Core:Skink Skirmishers
    13xSkinks, Handweapons and Blowpipes
    78 Points

    Special:Kroxigor
    4xKroxigors
    232 Points

    Rare:Salamander Hunting Pack
    3xSalamander Hunting Packs
    195 Points

    2250 Points
     
  7. Aparach
    Troglodon

    Aparach New Member

    Messages:
    631
    Likes Received:
    5
    Trophy Points:
    0
    Now, this list really kicks ass!
    You now have a lot more diversity in playing your game, given your smaller units and a better spread army power.
    Your center is still the Temple Block with the Slann, but you'll find it easyer to convert to different tactics as you go along.
    The Enemy facing you, will also have more problem in stopping your forces, as you have several deadly troops, not just few big hitters you rely on.

    If you play this list, let me know what you experienced. I usually play a very simmilar list myself, and it would be good to hear what other people think of it :)
     

Share This Page