7th Ed. 2250 Magic-heavy Slann list

Discussion in 'Lizardmen Army Lists' started by HERO, Mar 13, 2009.

  1. HERO
    Jungle Swarm

    HERO New Member

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    This is going to be my first Lizardmen army. How does this look:

    Min core harassing units and a big block of Slann + TG with the -2 to hit banner. The two Disciplines that my Slann will probably take is Focus of Mystery and Focus of Rumination. I could also opt to take Becalming Cognition should the need arise with my extra 50 points, but I would rather take 2x Power Stones. The TG Champion has Venom of the Tree Frog which makes his attacks Poison, and the Skink Chief on the Ancient has 2D6+1 impact hits at S6 from his Ancient. The two EotGs ride on the flanks of the Slann's block with the Skink Chief in counter-charge position sandwiched between the rightmost EotG and the Slann's unit. One EotG casts 5+ Ward on the entire location area while the other casts +1 to cast on all of the Slann's spells.

    Magic Analysis:
    10 levels of Magic
    12 PD per turn, 8 DD, 2x Scrolls

    It's basically a magic-heavy list with Ancient Steggies. Enjoy, and please provide feedback.
     
  2. anton
    Skink

    anton New Member

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    Similar to what i have but the list i ran today and masacrued high elfs went something more like this.

    Slan Mage Priest
    BSB Warbanner
    3 Powers
    Cuppid of the Old Ones
    Scroll
    Power Stone

    Skink Priest
    lvl 2
    +1 spell
    +2 ward save on first wound
    EOTG

    Skink Priest
    Lvl2
    Staff of Sorc
    EOTG

    ScarVet
    Ligh armor
    Mirror Shield
    Poisen Attacks
    Cold One

    24-26 Temple Guard
    CMD
    Jaguar Banner

    3x10 Skink skirmishers
     

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